nv50: simplify interp crap a bit...

hopefully there wasn't a good reason I went the route I did.. can't recall..
This commit is contained in:
Ben Skeggs 2008-06-15 15:49:25 +10:00
parent c0ed6a871c
commit fa5cd63f96

View file

@ -1263,7 +1263,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
NOUVEAU_ERR("%d attrib regs\n", pc->attr_nr);
if (pc->attr_nr) {
struct nv50_reg *iv = NULL, *tmp = NULL;
struct nv50_reg *iv = NULL;
int aid = 0;
pc->attr = calloc(pc->attr_nr * 4, sizeof(struct nv50_reg));
@ -1272,6 +1272,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (pc->p->type == PIPE_SHADER_FRAGMENT) {
iv = alloc_temp(pc, NULL);
emit_interp(pc, iv, iv, iv, FALSE);
emit_flop(pc, 0, iv, iv);
aid++;
}
@ -1297,14 +1299,10 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (pc->p->type != PIPE_SHADER_FRAGMENT)
continue;
emit_interp(pc, iv, iv, iv, FALSE);
tmp = alloc_temp(pc, NULL);
emit_flop(pc, 0, tmp, iv);
emit_interp(pc, &a[0], &a[0], tmp, TRUE);
emit_interp(pc, &a[1], &a[1], tmp, TRUE);
emit_interp(pc, &a[2], &a[2], tmp, TRUE);
emit_interp(pc, &a[3], &a[3], tmp, TRUE);
free_temp(pc, tmp);
emit_interp(pc, &a[0], &a[0], iv, TRUE);
emit_interp(pc, &a[1], &a[1], iv, TRUE);
emit_interp(pc, &a[2], &a[2], iv, TRUE);
emit_interp(pc, &a[3], &a[3], iv, TRUE);
}
if (iv)