vbo: remove unused variables in vbo_context

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Marek Olšák 2012-04-16 14:37:29 +02:00
parent 81afdd20f3
commit f9c40dbb0d

View file

@ -71,10 +71,6 @@ struct vbo_context {
GLuint map_vp_none[VERT_ATTRIB_MAX];
GLuint map_vp_arb[VERT_ATTRIB_MAX];
GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
GLfloat CurrentFloatEdgeFlag;
struct vbo_exec_context exec;
#if FEATURE_dlist
struct vbo_save_context save;