mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-01 18:20:10 +01:00
zink: use velems buffer count in blitter instead of gfx mask
small simplification Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37277>
This commit is contained in:
parent
a730c83dd0
commit
f99503faa2
1 changed files with 3 additions and 2 deletions
|
|
@ -541,8 +541,9 @@ zink_blit_begin(struct zink_context *ctx, enum zink_blit_flags flags)
|
|||
util_blitter_save_vertex_elements(ctx->blitter, ctx->element_state);
|
||||
util_blitter_save_viewport(ctx->blitter, ctx->vp_state.viewport_states);
|
||||
|
||||
util_blitter_save_vertex_buffers(ctx->blitter, ctx->vertex_buffers,
|
||||
util_last_bit(ctx->gfx_pipeline_state.vertex_buffers_enabled_mask));
|
||||
if (ctx->element_state)
|
||||
util_blitter_save_vertex_buffers(ctx->blitter, ctx->vertex_buffers,
|
||||
ctx->element_state->hw_state.num_bindings);
|
||||
util_blitter_save_vertex_shader(ctx->blitter, ctx->gfx_stages[MESA_SHADER_VERTEX]);
|
||||
util_blitter_save_tessctrl_shader(ctx->blitter, ctx->gfx_stages[MESA_SHADER_TESS_CTRL]);
|
||||
util_blitter_save_tesseval_shader(ctx->blitter, ctx->gfx_stages[MESA_SHADER_TESS_EVAL]);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue