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wgl: Check for stw_device->screen before trying to destroy it
The stw_device and its screen are set up independently. It's possible to have a device without a screen if the DLL is loaded but never called into, since DllMain for PROCESS_ATTACH sets up the stw_device, but the screen is initialized later on the first call to get pixel formats. If the DLL is loaded and then unloaded, don't crash. Cc: mesa-stable Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27892>
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1 changed files with 2 additions and 1 deletions
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@ -258,7 +258,8 @@ stw_cleanup(void)
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st_screen_destroy(stw_dev->fscreen);
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FREE(stw_dev->fscreen);
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stw_dev->screen->destroy(stw_dev->screen);
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if (stw_dev->screen)
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stw_dev->screen->destroy(stw_dev->screen);
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stw_tls_cleanup();
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