v3d: Fix leak of the renderonly struct on screen destruction.

This makes v3d match vc4's destroy path.

Fixes: e113b21cb7 ("v3d: Add renderonly support.")
(cherry picked from commit 486b181fd7)
This commit is contained in:
Eric Anholt 2019-03-12 14:59:21 -07:00 committed by Dylan Baker
parent 93386fbc5e
commit f953d0f52f

View file

@ -70,6 +70,7 @@ v3d_screen_destroy(struct pipe_screen *pscreen)
util_hash_table_destroy(screen->bo_handles);
v3d_bufmgr_destroy(pscreen);
slab_destroy_parent(&screen->transfer_pool);
free(screen->ro);
if (using_v3d_simulator)
v3d_simulator_destroy(screen);