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svga: don't special case caps for SVGA3D_R32_FLOAT
This may have been needed years ago during development, but not now. Prevents some regressions after introducing the next patch. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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1 changed files with 2 additions and 6 deletions
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@ -1686,18 +1686,14 @@ static const struct format_cap format_cap_table[] = {
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SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
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SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
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},
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},
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{
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{
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/* Special case: no devcap / report sampler, render target and
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* depth/stencil ability
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*/
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"SVGA3D_R32_FLOAT",
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"SVGA3D_R32_FLOAT",
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SVGA3D_R32_FLOAT,
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SVGA3D_R32_FLOAT,
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0, /*SVGA3D_DEVCAP_DXFMT_R32_FLOAT*/
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SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
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1, 1, 4,
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1, 1, 4,
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SVGA3DFORMAT_OP_TEXTURE |
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SVGA3DFORMAT_OP_TEXTURE |
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SVGA3DFORMAT_OP_VOLUMETEXTURE |
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SVGA3DFORMAT_OP_VOLUMETEXTURE |
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SVGA3DFORMAT_OP_CUBETEXTURE |
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SVGA3DFORMAT_OP_CUBETEXTURE |
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SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET |
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SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
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SVGA3DFORMAT_OP_ZSTENCIL
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},
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},
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{
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{
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"SVGA3D_R8G8_SNORM",
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"SVGA3D_R8G8_SNORM",
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