svga: don't special case caps for SVGA3D_R32_FLOAT

This may have been needed years ago during development, but not now.
Prevents some regressions after introducing the next patch.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2016-09-22 09:15:20 -06:00
parent 14639cdf8f
commit f942a70340

View file

@ -1686,18 +1686,14 @@ static const struct format_cap format_cap_table[] = {
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
}, },
{ {
/* Special case: no devcap / report sampler, render target and
* depth/stencil ability
*/
"SVGA3D_R32_FLOAT", "SVGA3D_R32_FLOAT",
SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT,
0, /*SVGA3D_DEVCAP_DXFMT_R32_FLOAT*/ SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
1, 1, 4, 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
SVGA3DFORMAT_OP_ZSTENCIL
}, },
{ {
"SVGA3D_R8G8_SNORM", "SVGA3D_R8G8_SNORM",