Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon

sw tcl
This commit is contained in:
Dave Airlie 2005-12-04 00:37:35 +00:00
parent eb06704a7c
commit f93feb7aed
8 changed files with 132 additions and 6 deletions

View file

@ -428,6 +428,9 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE( tex.format, variable, mtu+1, "tex_format", 0 );
r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, 0);
ALLOC_STATE( tex.pitch, variable, mtu+1, "tex_pitch", 0 );
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, 0);
ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 );
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0);
@ -513,6 +516,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.pitch);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color);

View file

@ -123,6 +123,7 @@ const struct dri_extension card_extensions[] = {
extern struct tnl_pipeline_stage _r300_render_stage;
extern struct tnl_pipeline_stage _r300_tcl_stage;
extern const struct tnl_pipeline_stage _r300_texrect_stage;
static const struct tnl_pipeline_stage *r300_pipeline[] = {
@ -153,6 +154,8 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
/* Else do them here.
*/
/* scale texture rectangle to 0..1. */
&_r300_texrect_stage,
&_r300_render_stage,
&_tnl_render_stage, /* FALLBACK */
0,

View file

@ -177,10 +177,11 @@ struct r300_tex_obj {
/* Six, for the cube faces */
GLuint pitch; /* this isn't sent to hardware just used in calculations */
/* hardware register values */
/* Note that R200 has 8 registers per texture and R300 only 7 */
GLuint filter;
GLuint pitch; /* one of the unknown registers.. unknown 1 ?*/
GLuint pitch_reg;
GLuint size; /* npot only */
GLuint format;
GLuint offset; /* Image location in the card's address space.
@ -481,6 +482,7 @@ struct r300_hw_state {
struct r300_state_atom unknown1;
struct r300_state_atom size;
struct r300_state_atom format;
struct r300_state_atom pitch;
struct r300_state_atom offset;
struct r300_state_atom unknown4;
struct r300_state_atom border_color;

View file

@ -793,6 +793,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_FORMAT_YUV_MODE 0x00800000
#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */
#define R300_TX_OFFSET_0 0x4540
/* BEGIN: Guess from R200 */
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)

View file

@ -882,3 +882,108 @@ const struct tnl_pipeline_stage _r300_tcl_stage = {
NULL,
r300_run_tcl_render /* run */
};
/* R300 texture rectangle expects coords in 0..1 range, not 0..dimension
* as in the extension spec. Need to translate here.
*
* Note that swrast expects 0..dimension, so if a fallback is active,
* don't do anything. (Maybe need to configure swrast to match hw)
*/
struct texrect_stage_data {
GLvector4f texcoord[MAX_TEXTURE_UNITS];
};
#define TEXRECT_STAGE_DATA(stage) ((struct texrect_stage_data *)stage->privatePtr)
static GLboolean run_texrect_stage( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
if (rmesa->radeon.Fallback)
return GL_TRUE;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect;
struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel];
const GLfloat iw = 1.0/texImage->Width;
const GLfloat ih = 1.0/texImage->Height;
GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;
GLint instride = VB->TexCoordPtr[i]->stride;
GLfloat (*out)[4] = store->texcoord[i].data;
GLint j;
store->texcoord[i].size = VB->TexCoordPtr[i]->size;
for (j = 0 ; j < VB->Count ; j++) {
switch (VB->TexCoordPtr[i]->size) {
case 4:
out[j][3] = in[3];
/* fallthrough */
case 3:
out[j][2] = in[2];
/* fallthrough */
default:
out[j][0] = in[0] * iw;
out[j][1] = in[1] * ih;
}
in = (GLfloat *)((GLubyte *)in + instride);
}
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
}
}
return GL_TRUE;
}
/* Called the first time stage->run() is invoked.
*/
static GLboolean alloc_texrect_data( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct texrect_stage_data *store;
GLuint i;
stage->privatePtr = CALLOC(sizeof(*store));
store = TEXRECT_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
return GL_TRUE;
}
static void free_texrect_data( struct tnl_pipeline_stage *stage )
{
struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
GLuint i;
if (store) {
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
if (store->texcoord[i].data)
_mesa_vector4f_free( &store->texcoord[i] );
FREE( store );
stage->privatePtr = NULL;
}
}
const struct tnl_pipeline_stage _r300_texrect_stage =
{
"r300 texrect stage", /* name */
NULL,
alloc_texrect_data,
free_texrect_data,
NULL,
run_texrect_stage
};

View file

@ -1019,6 +1019,7 @@ void r300_setup_textures(GLcontext *ctx)
R300_STATECHANGE(r300, tex.unknown1);
R300_STATECHANGE(r300, tex.size);
R300_STATECHANGE(r300, tex.format);
R300_STATECHANGE(r300, tex.pitch);
R300_STATECHANGE(r300, tex.offset);
R300_STATECHANGE(r300, tex.unknown4);
R300_STATECHANGE(r300, tex.border_color);
@ -1070,6 +1071,7 @@ void r300_setup_textures(GLcontext *ctx)
r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]=t->size;
r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=t->format;
//fprintf(stderr, "t->format=%08x\n", t->format);
r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0+i]=t->pitch_reg;
r300->hw.tex.offset.cmd[R300_TEX_VALUE_0+i]=t->offset;
r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0+i]=t->pp_border_color;
@ -1080,6 +1082,7 @@ void r300_setup_textures(GLcontext *ctx)
((drm_r300_cmd_header_t*)r300->hw.tex.unknown1.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.size.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.format.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.pitch.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.offset.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.unknown4.cmd)->packet0.count = max_texture_unit+1;
((drm_r300_cmd_header_t*)r300->hw.tex.border_color.cmd)->packet0.count = max_texture_unit+1;

View file

@ -183,7 +183,7 @@ static void r300UploadRectSubImage(r300ContextPtr rmesa,
*/
width = texImage->Width;
height = texImage->Height;
dstPitch = t->pitch + 32;
dstPitch = t->pitch;
if (rmesa->prefer_gart_client_texturing && texImage->IsClientData) {
/* In this case, could also use GART texturing. This is

View file

@ -243,6 +243,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
} else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
size = ((texImage->Width * texelBytes + 63) & ~63) * texImage->Height;
blitWidth = 64 / texelBytes;
} else {
int w = (texImage->Width * texelBytes + 31) & ~31;
size = w * texImage->Height * texImage->Depth;
@ -363,8 +364,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
}
t->size = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
|((tObj->Image[0][t->base.firstLevel]->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
|((log2Width>log2Height)?log2Width:log2Height)<<R300_TX_SIZE_SHIFT);
|((tObj->Image[0][t->base.firstLevel]->Height - 1) << R300_TX_HEIGHTMASK_SHIFT));
/* Only need to round to nearest 32 for textures, but the blitter
* requires 64-byte aligned pitches, and we may/may not need the
@ -373,11 +373,19 @@ static void r300SetTexImages(r300ContextPtr rmesa,
if (baseImage->IsCompressed)
t->pitch =
(tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
else
else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
unsigned int align = blitWidth - 1;
t->pitch = ((tObj->Image[0][t->base.firstLevel]->Width *
texelBytes) + 63) & ~(63);
t->size |= R300_TX_SIZE_TXPITCH_EN;
t->pitch_reg = (((tObj->Image[0][t->base.firstLevel]->Width) + align) & ~align) - 1;
}
else {
t->size |= ((log2Width>log2Height)?log2Width:log2Height)<<R300_TX_SIZE_SHIFT;
t->pitch =
((tObj->Image[0][t->base.firstLevel]->Width *
texelBytes) + 63) & ~(63);
t->pitch -= 32;
}
t->dirty_state = TEX_ALL;