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Start a software-only DRI driver for use in the new accelerated indirect
world.
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2 changed files with 211 additions and 0 deletions
83
src/mesa/drivers/dri/glcore/Makefile
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83
src/mesa/drivers/dri/glcore/Makefile
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# src/mesa/drivers/dri/glcore/Makefile
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TOP = ../../../../..
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include $(TOP)/configs/current
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LIBNAME = glcore_dri.so
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DRIVER_SOURCES = glcore_driver.c \
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$(TOP)/src/mesa/drivers/common/driverfuncs.c \
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../common/dri_util.c
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C_SOURCES = \
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$(DRIVER_SOURCES) \
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$(DRI_SOURCES)
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# Include directories
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INCLUDE_DIRS = \
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-I. \
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-I../common \
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-I../dri_client \
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-I../dri_client/imports \
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-Iserver \
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-I$(TOP)/include \
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-I$(DRM_SOURCE_PATH)/shared-core \
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-I$(TOP)/src/mesa \
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-I$(TOP)/src/mesa/main \
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-I$(TOP)/src/mesa/glapi \
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-I$(TOP)/src/mesa/math \
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-I$(TOP)/src/mesa/transform \
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-I$(TOP)/src/mesa/shader \
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-I$(TOP)/src/mesa/swrast \
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-I$(TOP)/src/mesa/swrast_setup
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# Core Mesa objects
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MESA_MODULES = $(TOP)/src/mesa/libmesa.a
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# Libraries that the driver shared lib depends on
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LIB_DEPS = -lm -lpthread -lc
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# LIB_DEPS = -lGL -lm -lpthread -lc
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ASM_SOURCES =
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OBJECTS = $(C_SOURCES:.c=.o) \
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$(ASM_SOURCES:.S=.o)
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##### RULES #####
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.c.o:
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$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
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.S.o:
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$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
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##### TARGETS #####
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default: depend $(LIB_DIR)/$(LIBNAME)
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$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile
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CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(LIB_DIR) \
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$(OBJECTS) $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES)
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depend: $(C_SOURCES) $(ASM_SOURCES)
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touch depend
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$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(C_SOURCES) $(ASM_SOURCES) \
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> /dev/null
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# Emacs tags
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tags:
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etags `find . -name \*.[ch]` `find ../include`
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clean:
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-rm -f *.o server/*.o
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include depend
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128
src/mesa/drivers/dri/glcore/glcore_driver.c
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src/mesa/drivers/dri/glcore/glcore_driver.c
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/*
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* Copyright 2006 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* This implements a software-only "DRI" driver. It doesn't actually speak
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* any DRI protocol or talk to the DRM, it just looks enough like a DRI driver
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* that libglx in the server can load it for software rendering in the
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* unaccelerated case.
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*/
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static GLboolean
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glcoreInitDriver(__DRIscreenPrivate *driScreenPriv)
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{
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}
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static void
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glcoreDestroyScreen(__DRIScreenPrivate *driScreenPriv)
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{
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}
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static GLboolean
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glcoreCreateContext(const __GLcontextModes *glVisual,
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__DRIcontextPrivate *driContextPriv,
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void *shared_context)
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{
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}
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static void
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glcoreDestroyContext(__DRIcontextPrivate *driContextPriv)
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{
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}
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static GLboolean
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glcoreCreateBuffer(__DRIscreenPrivate *driScreenPriv,
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__DRIdrawablePrivate *driDrawablePriv,
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const __GLcontextModes *mesaVisual,
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GLboolean isPixmap)
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{
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}
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static void
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glcoreDestroyBuffer(__DRIdrawablePrivate *driDrawablePriv)
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{
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}
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static void
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glcoreSwapBuffers(__DRIdrawablePrivate *driDrawablePriv)
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{
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}
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static GLboolean
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glcoreMakeCurrent(__DRIcontextPrivate *driContextPriv,
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__DRIdrawablePrivate *driDrawablePriv,
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__DRIdrawablePrivate *driReadablePriv)
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{
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}
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static GLboolean
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glcoreUnbindContext(__DRIcontextPrivate *driContextPriv)
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{
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}
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static struct __DriverAPIRec glcore_api = {
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.InitDriver = glcoreInitDriver,
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.DestroyScreen = glcoreDestroyScreen,
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.CreateContext = glcoreCreateContext,
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.DestroyContext = glcoreDestroyContext,
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.CreateBuffer = glcoreCreateBuffer,
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.DestroyBuffer = glcoreDestroyBuffer,
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.SwapBuffers = glcoreSwapBuffers,
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.MakeCurrent = glcoreMakeCurrent,
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.UnbindContext = glcoreUnbindContext,
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};
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static __GLcontextModes *
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glcoreFillInModes(unsigned pixel_bits)
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{
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}
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PUBLIC void *
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__driCreateNewScreen_20050727(__DRInativeDisplay *dpy, int scrn,
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__DRIscreen *psc, const __GLcontextModes *modes,
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const __DRIversion *ddx_version,
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const __DRIversion *dri_version,
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const __DRIversion *drm_version,
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const __DRIframebuffer *fb, drmAddress pSarea,
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int fd, int internal_api_version,
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const ___DRIinterfaceMethods *interface,
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__GLcontextModes **driver_modes)
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{
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__DRIscreenPrivate *driScreenPriv;
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glcoreDriverPrivate *glcoreDriverPriv;
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/* would normally check ddx/dri/drm versions here */
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driScreenPriv = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, ddx_version,
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dri_version, drm_version, fb,
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internal_api_version, &glcore_api);
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if (!driScreenPriv)
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return NULL;
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glcoreDriverPriv = driScreenPriv->pDrvPriv;
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*driver_modes = glcoreFillInModes(glcoreDriverPriv->bpp);
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driInitExtensions(NULL, NULL, GL_FALSE);
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return driScreenPriv;
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}
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