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st/vega: s/free/FREE for matching MALLOC/CALLOC
[Manually fix a conflict in vg_context.c by Chia-I Wu]
This commit is contained in:
parent
78215b02e4
commit
f914cd1796
9 changed files with 15 additions and 15 deletions
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@ -355,7 +355,7 @@ void image_destroy(struct vg_image *img)
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}
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pipe_sampler_view_reference(&img->sampler_view, NULL);
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free(img);
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FREE(img);
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}
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void image_clear(struct vg_image *img,
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@ -520,7 +520,7 @@ void mask_layer_destroy(struct vg_mask_layer *layer)
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vg_context_remove_object(ctx, VG_OBJECT_MASK, layer);
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pipe_resource_release(&layer->texture);
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free(layer);
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FREE(layer);
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}
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void mask_layer_fill(struct vg_mask_layer *layer,
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@ -236,7 +236,7 @@ void paint_destroy(struct vg_paint *paint)
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free(paint->gradient.ramp_stopsi);
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free(paint->gradient.ramp_stops);
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free(paint);
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FREE(paint);
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}
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void paint_set_color(struct vg_paint *paint,
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@ -218,7 +218,7 @@ void path_destroy(struct path *p)
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if (p->stroked.path)
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path_destroy(p->stroked.path);
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free(p);
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FREE(p);
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}
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VGbitfield path_capabilities(struct path *p)
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@ -203,7 +203,7 @@ void renderer_destroy(struct renderer *ctx)
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ctx->fs = NULL;
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}
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#endif
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free(ctx);
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FREE(ctx);
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}
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void renderer_draw_quad(struct renderer *r,
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@ -68,7 +68,7 @@ struct shader * shader_create(struct vg_context *ctx)
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void shader_destroy(struct shader *shader)
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{
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free(shader);
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FREE(shader);
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}
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void shader_set_masking(struct shader *shader, VGboolean set)
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@ -381,7 +381,7 @@ void shaders_cache_destroy(struct shaders_cache *sc)
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}
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cso_hash_delete(sc->hash);
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free(sc);
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FREE(sc);
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}
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void * shaders_cache_fill(struct shaders_cache *sc,
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@ -435,6 +435,6 @@ void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader)
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cso_delete_fragment_shader(ctx->cso_context, shader->driver);
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else
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cso_delete_vertex_shader(ctx->cso_context, shader->driver);
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free(shader->tokens);
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free(shader);
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FREE(shader->tokens);
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FREE(shader);
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}
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@ -221,7 +221,7 @@ void vg_destroy_context(struct vg_context *ctx)
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api_destroy_dispatch(ctx->dispatch);
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free(ctx);
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FREE(ctx);
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}
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void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type)
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@ -388,7 +388,7 @@ destroy_renderbuffer(struct st_renderbuffer *strb)
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{
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pipe_surface_reference(&strb->surface, NULL);
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pipe_resource_reference(&strb->texture, NULL);
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free(strb);
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FREE(strb);
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}
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/**
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@ -451,7 +451,7 @@ vg_context_bind_framebuffers(struct st_context_iface *stctxi,
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stfb->strb->format != stdrawi->visual->color_format) {
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destroy_renderbuffer(stfb->strb);
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destroy_renderbuffer(stfb->dsrb);
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free(stfb);
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FREE(stfb);
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ctx->draw_buffer = NULL;
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}
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@ -471,14 +471,14 @@ vg_context_bind_framebuffers(struct st_context_iface *stctxi,
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stfb->strb = create_renderbuffer(stdrawi->visual->color_format);
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if (!stfb->strb) {
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free(stfb);
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FREE(stfb);
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return FALSE;
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}
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stfb->dsrb = create_renderbuffer(ctx->ds_format);
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if (!stfb->dsrb) {
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free(stfb->strb);
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free(stfb);
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FREE(stfb->strb);
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FREE(stfb);
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return FALSE;
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}
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