main: Refactor _mesa_drawbuffers.

[Fredrik: Whitespace fix]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
This commit is contained in:
Laura Ekstrand 2015-02-06 10:34:24 -08:00 committed by Fredrik Höglund
parent 9f1db78a83
commit f8fd8dfee8
5 changed files with 20 additions and 18 deletions

View file

@ -1211,7 +1211,8 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName);
if (state & MESA_META_DRAW_BUFFERS) {
_mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers, NULL);
_mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers,
save->ColorDrawBuffers, NULL);
}
ctx->Meta->SaveStackDepth--;

View file

@ -277,7 +277,7 @@ _mesa_DrawBuffer(GLenum buffer)
}
/* if we get here, there's no error so set new state */
_mesa_drawbuffers(ctx, 1, &buffer, &destMask);
_mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer, &destMask);
/*
* Call device driver function.
@ -440,7 +440,7 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
}
/* OK, if we get here, there were no errors so set the new state */
_mesa_drawbuffers(ctx, n, buffers, destMask);
_mesa_drawbuffers(ctx, ctx->DrawBuffer, n, buffers, destMask);
/*
* Call device driver function. Note that n can be equal to 0,
@ -459,13 +459,11 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
* actual change.
*/
static void
updated_drawbuffers(struct gl_context *ctx)
updated_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb)
{
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
if (ctx->API == API_OPENGL_COMPAT && !ctx->Extensions.ARB_ES2_compatibility) {
struct gl_framebuffer *fb = ctx->DrawBuffer;
/* Flag the FBO as requiring validation. */
if (_mesa_is_user_fbo(fb)) {
fb->_Status = 0;
@ -482,6 +480,7 @@ updated_drawbuffers(struct gl_context *ctx)
* so nothing should go wrong at this point.
*
* \param ctx current context
* \param fb the desired draw buffer
* \param n number of color outputs to set
* \param buffers array[n] of colorbuffer names, like GL_LEFT.
* \param destMask array[n] of BUFFER_BIT_* bitmasks which correspond to the
@ -489,10 +488,9 @@ updated_drawbuffers(struct gl_context *ctx)
* BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT).
*/
void
_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
const GLbitfield *destMask)
_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint n, const GLenum *buffers, const GLbitfield *destMask)
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
GLuint buf;
@ -518,7 +516,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
while (destMask0) {
GLint bufIndex = ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
updated_drawbuffers(ctx);
updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[count] = bufIndex;
}
count++;
@ -535,14 +533,14 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* only one bit should be set in the destMask[buf] field */
assert(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
updated_drawbuffers(ctx);
updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
}
count = buf + 1;
}
else {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
updated_drawbuffers(ctx);
updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = -1;
}
}
@ -554,7 +552,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* set remaining outputs to -1 (GL_NONE) */
for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
updated_drawbuffers(ctx);
updated_drawbuffers(ctx, fb);
fb->_ColorDrawBufferIndexes[buf] = -1;
}
}
@ -566,7 +564,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* also set context drawbuffer state */
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
updated_drawbuffers(ctx);
updated_drawbuffers(ctx, fb);
ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
}
}
@ -585,7 +583,7 @@ _mesa_update_draw_buffers(struct gl_context *ctx)
/* should be a window system FBO */
assert(_mesa_is_winsys_fbo(ctx->DrawBuffer));
_mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
_mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers,
ctx->Color.DrawBuffer, NULL);
}

View file

@ -36,6 +36,7 @@
#include "glheader.h"
struct gl_context;
struct gl_framebuffer;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
@ -44,7 +45,8 @@ extern void GLAPIENTRY
_mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
extern void
_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
extern void

View file

@ -1565,7 +1565,8 @@ handle_first_current(struct gl_context *ctx)
else
buffer = GL_FRONT;
_mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */);
_mesa_drawbuffers(ctx, ctx->DrawBuffer, 1, &buffer,
NULL /* destMask */);
}
if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) {

View file

@ -652,7 +652,7 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* context state (GL_READ_BUFFER too).
*/
if (fb->ColorDrawBuffer[0] != ctx->Color.DrawBuffer[0]) {
_mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
_mesa_drawbuffers(ctx, fb, ctx->Const.MaxDrawBuffers,
ctx->Color.DrawBuffer, NULL);
}
}