st/nine: Rework vs int and bool constants buffer

This will help to support swvp constants.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2016-10-04 19:45:40 +02:00
parent a83dce0128
commit f8c8f44244
4 changed files with 37 additions and 24 deletions

View file

@ -326,8 +326,11 @@ NineDevice9_ctor( struct NineDevice9 *This,
This->state.ps_const_f = CALLOC(This->ps_const_size, 1);
This->state.vs_lconstf_temp = CALLOC(This->vs_const_size,1);
This->state.ps_lconstf_temp = CALLOC(This->ps_const_size,1);
This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I * sizeof(int[4]), 1);
This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B * sizeof(BOOL), 1);
if (!This->state.vs_const_f || !This->state.ps_const_f ||
!This->state.vs_lconstf_temp || !This->state.ps_lconstf_temp)
!This->state.vs_lconstf_temp || !This->state.ps_lconstf_temp ||
!This->state.vs_const_i || !This->state.vs_const_b)
return E_OUTOFMEMORY;
if (strstr(pScreen->get_name(pScreen), "AMD") ||
@ -459,6 +462,8 @@ NineDevice9_dtor( struct NineDevice9 *This )
FREE(This->state.ps_const_f);
FREE(This->state.vs_lconstf_temp);
FREE(This->state.ps_lconstf_temp);
FREE(This->state.vs_const_i);
FREE(This->state.vs_const_b);
if (This->swapchains) {
for (i = 0; i < This->nswapchains; ++i)
@ -3438,19 +3443,19 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
if (This->driver_caps.vs_integer) {
if (!This->is_recording) {
if (!memcmp(&state->vs_const_i[StartRegister][0], pConstantData,
Vector4iCount * sizeof(state->vs_const_i[0])))
if (!memcmp(&state->vs_const_i[4 * StartRegister], pConstantData,
Vector4iCount * sizeof(int[4])))
return D3D_OK;
}
memcpy(&state->vs_const_i[StartRegister][0],
memcpy(&state->vs_const_i[4 * StartRegister],
pConstantData,
Vector4iCount * sizeof(state->vs_const_i[0]));
Vector4iCount * sizeof(int[4]));
} else {
for (i = 0; i < Vector4iCount; i++) {
state->vs_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i]));
state->vs_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1]));
state->vs_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2]));
state->vs_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3]));
state->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i]));
state->vs_const_i[4 * (StartRegister + i) + 1] = fui((float)(pConstantData[4 * i + 1]));
state->vs_const_i[4 * (StartRegister + i) + 2] = fui((float)(pConstantData[4 * i + 2]));
state->vs_const_i[4 * (StartRegister + i) + 3] = fui((float)(pConstantData[4 * i + 3]));
}
}
@ -3477,14 +3482,14 @@ NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This,
if (This->driver_caps.vs_integer) {
memcpy(pConstantData,
&state->vs_const_i[StartRegister][0],
Vector4iCount * sizeof(state->vs_const_i[0]));
&state->vs_const_i[4 * StartRegister],
Vector4iCount * sizeof(int[4]));
} else {
for (i = 0; i < Vector4iCount; i++) {
pConstantData[4*i] = (int32_t) uif(state->vs_const_i[StartRegister+i][0]);
pConstantData[4*i+1] = (int32_t) uif(state->vs_const_i[StartRegister+i][1]);
pConstantData[4*i+2] = (int32_t) uif(state->vs_const_i[StartRegister+i][2]);
pConstantData[4*i+3] = (int32_t) uif(state->vs_const_i[StartRegister+i][3]);
pConstantData[4 * i] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i)]);
pConstantData[4 * i + 1] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 1]);
pConstantData[4 * i + 2] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 2]);
pConstantData[4 * i + 3] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 3]);
}
}

View file

@ -93,13 +93,13 @@ prepare_vs_constants_userbuf(struct NineDevice9 *device)
if (state->changed.vs_const_i) {
int *idst = (int *)&state->vs_const_f[4 * device->max_vs_const_f];
memcpy(idst, state->vs_const_i, sizeof(state->vs_const_i));
memcpy(idst, state->vs_const_i, NINE_MAX_CONST_I * sizeof(int[4]));
state->changed.vs_const_i = 0;
}
if (state->changed.vs_const_b) {
int *idst = (int *)&state->vs_const_f[4 * device->max_vs_const_f];
uint32_t *bdst = (uint32_t *)&idst[4 * NINE_MAX_CONST_I];
memcpy(bdst, state->vs_const_b, sizeof(state->vs_const_b));
memcpy(bdst, state->vs_const_b, NINE_MAX_CONST_B * sizeof(BOOL));
state->changed.vs_const_b = 0;
}

View file

@ -157,8 +157,8 @@ struct nine_state
*/
struct NineVertexShader9 *vs;
float *vs_const_f;
int vs_const_i[NINE_MAX_CONST_I][4];
BOOL vs_const_b[NINE_MAX_CONST_B];
int *vs_const_i;
BOOL *vs_const_b;
float *vs_lconstf_temp;
BOOL programmable_vs;

View file

@ -30,6 +30,9 @@
/* XXX TODO: handling of lights is broken */
#define VS_CONST_I_SIZE (NINE_MAX_CONST_I * sizeof(int[4]))
#define VS_CONST_B_SIZE (NINE_MAX_CONST_B * sizeof(BOOL))
HRESULT
NineStateBlock9_ctor( struct NineStateBlock9 *This,
struct NineUnknownParams *pParams,
@ -46,7 +49,10 @@ NineStateBlock9_ctor( struct NineStateBlock9 *This,
This->state.vs_const_f = MALLOC(This->base.device->vs_const_size);
This->state.ps_const_f = MALLOC(This->base.device->ps_const_size);
if (!This->state.vs_const_f || !This->state.ps_const_f)
This->state.vs_const_i = MALLOC(VS_CONST_I_SIZE);
This->state.vs_const_b = MALLOC(VS_CONST_B_SIZE);
if (!This->state.vs_const_f || !This->state.ps_const_f ||
!This->state.vs_const_i || !This->state.vs_const_b)
return E_OUTOFMEMORY;
return D3D_OK;
@ -63,6 +69,8 @@ NineStateBlock9_dtor( struct NineStateBlock9 *This )
FREE(state->vs_const_f);
FREE(state->ps_const_f);
FREE(state->vs_const_i);
FREE(state->vs_const_b);
FREE(state->ff.light);
@ -131,8 +139,8 @@ nine_state_copy_common(struct nine_state *dst,
pool);
}
for (r = mask->changed.vs_const_i; r; r = r->next) {
memcpy(&dst->vs_const_i[r->bgn],
&src->vs_const_i[r->bgn],
memcpy(&dst->vs_const_i[r->bgn * 4],
&src->vs_const_i[r->bgn * 4],
(r->end - r->bgn) * 4 * sizeof(int));
if (apply)
nine_ranges_insert(&dst->changed.vs_const_i, r->bgn, r->end,
@ -365,8 +373,8 @@ nine_state_copy_common_all(struct nine_state *dst,
if (apply)
nine_ranges_insert(&dst->changed.vs_const_f, r->bgn, r->end, pool);
memcpy(dst->vs_const_i, src->vs_const_i, sizeof(dst->vs_const_i));
memcpy(dst->vs_const_b, src->vs_const_b, sizeof(dst->vs_const_b));
memcpy(dst->vs_const_i, src->vs_const_i, VS_CONST_I_SIZE);
memcpy(dst->vs_const_b, src->vs_const_b, VS_CONST_B_SIZE);
if (apply) {
r = help->changed.vs_const_i;
nine_ranges_insert(&dst->changed.vs_const_i, r->bgn, r->end, pool);