Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches the

output from indirect rendering).
This commit is contained in:
Eric Anholt 2005-10-26 10:11:34 +00:00
parent 9eaed1178d
commit f8a5898ca0

View file

@ -68,6 +68,7 @@ int R128_DEBUG = 0;
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_EXT_fog_coord
#define need_GL_EXT_blend_minmax
#include "extension_helper.h"
@ -79,6 +80,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },