radv: fix emitting tess domain origin for merged TES+GS on GFX9

For merged TES+GS, TES is NULL and this state wasn't emitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27301>
This commit is contained in:
Samuel Pitoiset 2024-01-25 12:43:15 +01:00 committed by Marge Bot
parent d9b61de2f7
commit f870e5ff11

View file

@ -8755,9 +8755,7 @@ radv_get_needed_dynamic_states(struct radv_cmd_buffer *cmd_buffer)
/* Clear unnecessary dynamic states for shader objects. */
if (!cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL])
dynamic_states &= ~RADV_DYNAMIC_PATCH_CONTROL_POINTS;
if (!cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL])
dynamic_states &= ~RADV_DYNAMIC_TESS_DOMAIN_ORIGIN;
dynamic_states &= ~(RADV_DYNAMIC_PATCH_CONTROL_POINTS | RADV_DYNAMIC_TESS_DOMAIN_ORIGIN);
if (cmd_buffer->device->physical_device->rad_info.gfx_level < GFX10_3)
dynamic_states &= ~RADV_DYNAMIC_FRAGMENT_SHADING_RATE;