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mesa: added isblank() for MSVC
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@ -147,6 +147,7 @@ typedef union { GLfloat f; GLint i; } fi_type;
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static INLINE float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
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static INLINE float exp2f(float x) { return powf(2.0f, x); }
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static INLINE float log2f(float x) { return logf(x) * 1.442695041f; }
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static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; }
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#endif
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/*@}*/
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