anv: remove unused code

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
This commit is contained in:
Lionel Landwerlin 2022-10-08 19:06:48 +03:00 committed by Marge Bot
parent cea113c977
commit f8136ea5b6

View file

@ -2920,16 +2920,7 @@ cmd_buffer_emit_push_constant_all(struct anv_cmd_buffer *cmd_buffer,
const struct anv_cmd_graphics_state *gfx_state = &cmd_buffer->state.gfx;
const struct anv_graphics_pipeline *pipeline = gfx_state->pipeline;
static const UNUSED uint32_t push_constant_opcodes[] = {
[MESA_SHADER_VERTEX] = 21,
[MESA_SHADER_TESS_CTRL] = 25, /* HS */
[MESA_SHADER_TESS_EVAL] = 26, /* DS */
[MESA_SHADER_GEOMETRY] = 22,
[MESA_SHADER_FRAGMENT] = 23,
};
gl_shader_stage stage = vk_to_mesa_shader_stage(shader_mask);
assert(stage < ARRAY_SIZE(push_constant_opcodes));
const struct anv_pipeline_bind_map *bind_map =
&pipeline->shaders[stage]->bind_map;