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swrast: Avoid void * arithmetic.
An error with MSVC.
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@ -305,7 +305,7 @@ static GLboolean
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fast_read_depth_stencil_pixels(struct gl_context *ctx,
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GLint x, GLint y,
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GLsizei width, GLsizei height,
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GLvoid *dst, int dstStride)
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GLubyte *dst, int dstStride)
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{
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struct gl_framebuffer *fb = ctx->ReadBuffer;
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struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
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