i965: Pack the lookup and line_aa bits into the first dword of the key.

They were occupying whole 32-bit words, despite being only 10 or so
bits.  Reduces code size slightly (80/3300 bytes).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2011-05-19 09:56:27 -07:00
parent 9a729ab4b2
commit f7b3f40b70

View file

@ -59,12 +59,14 @@
#define AA_ALWAYS 2
struct brw_wm_prog_key {
uint8_t iz_lookup;
GLuint stats_wm:1;
GLuint flat_shade:1;
GLuint nr_color_regions:5;
GLuint render_to_fbo:1;
GLuint alpha_test:1;
GLuint clamp_fragment_color:1;
GLuint line_aa:2;
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint yuvtex_mask:16;
@ -74,8 +76,6 @@ struct brw_wm_prog_key {
GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
GLuint iz_lookup;
GLuint line_aa;
GLuint program_string_id:32;
};