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i965: Pack the lookup and line_aa bits into the first dword of the key.
They were occupying whole 32-bit words, despite being only 10 or so bits. Reduces code size slightly (80/3300 bytes). Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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1 changed files with 2 additions and 2 deletions
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@ -59,12 +59,14 @@
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#define AA_ALWAYS 2
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struct brw_wm_prog_key {
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uint8_t iz_lookup;
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GLuint stats_wm:1;
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GLuint flat_shade:1;
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GLuint nr_color_regions:5;
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GLuint render_to_fbo:1;
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GLuint alpha_test:1;
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GLuint clamp_fragment_color:1;
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GLuint line_aa:2;
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GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
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GLuint yuvtex_mask:16;
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@ -74,8 +76,6 @@ struct brw_wm_prog_key {
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GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
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GLushort drawable_height;
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GLbitfield64 vp_outputs_written;
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GLuint iz_lookup;
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GLuint line_aa;
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GLuint program_string_id:32;
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};
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