mesa: Use _mesa_align_malloc in _mesa_buffer_data

v2: Fixed memory leak.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Siavash Eliasi 2013-11-28 12:26:37 +03:30 committed by Ian Romanick
parent 689b20cfe0
commit f772d51c25

View file

@ -560,9 +560,12 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
{
void * new_data;
(void) ctx; (void) target;
(void) target;
new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
if (bufObj->Data)
_mesa_align_free( bufObj->Data );
new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
if (new_data) {
bufObj->Data = (GLubyte *) new_data;
bufObj->Size = size;