glapi/gen: Add missing XML files to API_XML

Also (re)move XML files from COMMON to API_XML.

Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Matt Turner 2013-02-21 18:16:42 -08:00
parent cdc3a6bb21
commit f76ac9c9a6

View file

@ -88,8 +88,11 @@ XORG_OUTPUTS = \
API_XML = \
gl_API.xml \
es_EXT.xml \
gl_and_es_API.xml \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
ARB_clear_buffer_object.xml \
ARB_color_buffer_float.xml \
ARB_compute_shader.xml \
ARB_copy_buffer.xml \
@ -105,6 +108,8 @@ API_XML = \
ARB_ES3_compatibility.xml \
ARB_framebuffer_object.xml \
ARB_geometry_shader4.xml \
ARB_get_program_binary.xml \
ARB_gpu_shader5.xml \
ARB_instanced_arrays.xml \
ARB_internalformat_query.xml \
ARB_invalidate_subdata.xml \
@ -129,6 +134,7 @@ API_XML = \
ARB_texture_storage_multisample.xml \
ARB_texture_storage.xml \
ARB_texture_view.xml \
ARB_uniform_buffer_object.xml \
ARB_vertex_array_object.xml \
ARB_vertex_attrib_binding.xml \
ARB_viewport_array.xml \
@ -137,7 +143,6 @@ API_XML = \
ARB_vertex_type_2_10_10_10_rev.xml \
APPLE_object_purgeable.xml \
APPLE_vertex_array_object.xml \
ARB_uniform_buffer_object.xml \
EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
EXT_gpu_shader4.xml \
@ -147,28 +152,22 @@ API_XML = \
EXT_texture_array.xml \
EXT_texture_integer.xml \
EXT_transform_feedback.xml \
KHR_debug.xml \
NV_conditional_render.xml \
NV_primitive_restart.xml \
NV_texture_barrier.xml \
NV_vdpau_interop.xml \
OES_EGL_image.xml \
OES_fixed_point.xml \
OES_single_precision.xml \
GL3x.xml \
GL4x.xml
COMMON = $(API_XML) \
gl_XML.py \
glX_XML.py \
license.py \
typeexpr.py \
gl_and_es_API.xml \
es_EXT.xml \
ARB_ES2_compatibility.xml \
ARB_ES3_compatibility.xml \
ARB_get_program_binary.xml \
OES_fixed_point.xml \
OES_single_precision.xml
typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py