Mesa 11.2.2 Release Notes / May 9, 2016
+ ++Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release. +
++Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 92850 - Segfault loading War Thunder + +
- Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2 + +
- Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached) + +
- Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa + +
- Bug 95026 - Alien Isolation segfault after initial loading screen/video + +
- Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire + +
- Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader + +
- Bug 95251 - vdpau decoder capabilities: not supported + +
Changes
+ +Boyuan Zhang (1):
+-
+
- radeon/uvd: alignment fix for decode message buffer +
Brian Paul (2):
+-
+
- st/mesa: fix sampler view leak in st_DrawAtlasBitmaps() +
- gallium/util: initialize pipe_framebuffer_state to zeros +
Chad Versace (1):
+-
+
- dri: Fix robust context creation via EGL attribute +
Egbert Eich (1):
+-
+
- dri2: Check for dummyContext to see if the glx_context is valid +
Emil Velikov (5):
+-
+
- docs: add sha256 checksums for 11.2.1 +
- docs: update the sha256 checksums for 11.2.1 +
- cherry-ignore: remove duplicate commit +
- cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups +
- Update version to 11.2.2 +
Eric Anholt (4):
+-
+
- vc4: Fix subimage accesses to LT textures. +
- vc4: Add support for rendering to cube map surfaces. +
- vc4: Fix tests for format supported with nr_samples == 1. +
- vc4: Make sure we recompile when sample_mask changes. +
Frederic Devernay (1):
+-
+
- glapi: fix _glapi_get_proc_address() for mangled function names +
Ilia Mirkin (2):
+-
+
- nvc0: fix retrieving query results into buffer for timestamps +
- nouveau/video: properly detect the decoder class for availability checks +
Jason Ekstrand (1):
+-
+
- i965/fs: Properly report regs_written from SAMPLEINFO +
Jonathan Gray (1):
+-
+
- egl/x11: authenticate before doing chipset id ioctls +
Jose Fonseca (1):
+-
+
- winsys/sw/xlib: use correct free function for xlib_dt->data +
Kenneth Graunke (3):
+-
+
- i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+. +
- glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor. +
- glsl: Lower vector_extracts to swizzles after lower_vector_derefs. +
Leo Liu (1):
+-
+
- radeon/uvd: fix tonga feedback buffer size +
Marek Olšák (1):
+-
+
- st/mesa: fix blit-based GetTexImage for non-finalized textures +
Nicolai Hähnle (5):
+-
+
- gallium/radeon: handle failure when mapping staging buffer +
- st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor +
- gallium/radeon: fix crash in r600_set_streamout_targets +
- radeonsi: correct NULL-pointer check in si_upload_const_buffer +
- radeonsi: work around an MSAA fast stencil clear problem +
Oded Gabbay (4):
+-
+
- r600g/radeonsi: send endian info to format translation functions +
- r600g: set endianess of 16/32-bit buffers according to do_endian_swap +
- r600g: use do_endian_swap in color swapping functions +
- r600g: use do_endian_swap in texture swapping function +
Patrick Rudolph (1):
+-
+
- r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier +
Roland Scheidegger (3):
+-
+
- llvmpipe: (trivial) initialize src1_alpha var to NULL +
- gallivm: fix bogus argument order to lp_build_sample_mipmap function +
- gallivm: make sampling more robust against bogus coordinates +
Samuel Pitoiset (6):
+-
+
- gk110/ir: do not overwrite def value with zero for EXCH ops +
- gk110/ir: make use of IMUL32I for all immediates +
- nvc0/ir: fix wrong emission of (a OP b) OP c +
- gk110/ir: add emission for (a OP b) OP c +
- nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+ +
- st/glsl_to_tgsi: fix potential crash when allocating temporaries +
Stefan Dirsch (1):
+-
+
- dri3: Check for dummyContext to see if the glx_context is valid +
Topi Pohjolainen (2):
+-
+
- i965/blorp/gen7: Prepare re-using for gen8 +
- i965/blorp: Use 8k chunk size for urb allocation +
WuZhen (3):
+-
+
- tgsi: initialize stack allocated struct +
- winsys/sw/dri: use correct free function for dri_sw_dt->data +
- android: enable dlopen() on all architectures +