diff --git a/src/gallium/drivers/panfrost/pan_assemble.c b/src/gallium/drivers/panfrost/pan_assemble.c index f0559b474c7..bc65919a82f 100644 --- a/src/gallium/drivers/panfrost/pan_assemble.c +++ b/src/gallium/drivers/panfrost/pan_assemble.c @@ -106,10 +106,10 @@ pan_upload_shader_descriptor(struct panfrost_context *ctx, const struct panfrost_device *dev = pan_device(ctx->base.screen); struct mali_state_packed *out; - u_upload_alloc(ctx->state_uploader, 0, MALI_STATE_LENGTH, MALI_STATE_LENGTH, + u_upload_alloc(ctx->state_uploader, 0, MALI_RENDERER_STATE_LENGTH, MALI_RENDERER_STATE_LENGTH, &state->upload.offset, &state->upload.rsrc, (void **) &out); - pan_pack(out, STATE_OPAQUE, cfg) { + pan_pack(out, RENDERER_STATE_OPAQUE, cfg) { cfg.shader = state->shader; memcpy(&cfg.properties, &state->properties, sizeof(state->properties)); diff --git a/src/gallium/drivers/panfrost/pan_cmdstream.c b/src/gallium/drivers/panfrost/pan_cmdstream.c index f9dbb3df6df..96cd269452e 100644 --- a/src/gallium/drivers/panfrost/pan_cmdstream.c +++ b/src/gallium/drivers/panfrost/pan_cmdstream.c @@ -356,8 +356,8 @@ panfrost_emit_blend(struct panfrost_batch *batch, void *rts, static void panfrost_emit_frag_shader(struct panfrost_context *ctx, - struct mali_state_packed *fragmeta, - struct panfrost_blend_final *blend) + struct mali_renderer_state_packed *fragmeta, + struct panfrost_blend_final *blend) { const struct panfrost_device *dev = pan_device(ctx->base.screen); struct panfrost_shader_state *fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT); @@ -456,8 +456,8 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx, MALI_FUNC_ALWAYS; cfg.depth_write_mask = zsa->base.depth.writemask; - cfg.near_discard = rast->depth_clip_near; - cfg.far_discard = rast->depth_clip_far; + cfg.fixed_function_near_discard = rast->depth_clip_near; + cfg.fixed_function_far_discard = rast->depth_clip_far; cfg.unknown_2 = true; } @@ -500,7 +500,7 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx, } } - pan_pack(fragmeta, STATE_OPAQUE, cfg) { + pan_pack(fragmeta, RENDERER_STATE_OPAQUE, cfg) { cfg.shader = fs->shader; cfg.properties = properties; cfg.depth_units = rast->offset_units * 2.0f; @@ -565,8 +565,8 @@ panfrost_emit_frag_shader_meta(struct panfrost_batch *batch) else rt_size = sizeof(struct midgard_blend_rt); - unsigned desc_size = MALI_STATE_LENGTH + rt_size * rt_count; - xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, MALI_STATE_LENGTH); + unsigned desc_size = MALI_RENDERER_STATE_LENGTH + rt_size * rt_count; + xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, MALI_RENDERER_STATE_LENGTH); struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS]; unsigned shader_offset = 0; @@ -575,10 +575,10 @@ panfrost_emit_frag_shader_meta(struct panfrost_batch *batch) for (unsigned c = 0; c < ctx->pipe_framebuffer.nr_cbufs; ++c) blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo, &shader_offset); - panfrost_emit_frag_shader(ctx, (struct mali_state_packed *) xfer.cpu, blend); + panfrost_emit_frag_shader(ctx, (struct mali_renderer_state_packed *) xfer.cpu, blend); if (!(dev->quirks & MIDGARD_SFBD)) - panfrost_emit_blend(batch, xfer.cpu + MALI_STATE_LENGTH, blend); + panfrost_emit_blend(batch, xfer.cpu + MALI_RENDERER_STATE_LENGTH, blend); else batch->draws |= PIPE_CLEAR_COLOR0; diff --git a/src/panfrost/bifrost/test/bi_submit.c b/src/panfrost/bifrost/test/bi_submit.c index 99f1ba267f9..b4f181ea9d9 100644 --- a/src/panfrost/bifrost/test/bi_submit.c +++ b/src/panfrost/bifrost/test/bi_submit.c @@ -173,7 +173,7 @@ bit_vertex(struct panfrost_device *dev, panfrost_program prog, cfg.wls_instances = MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM; } - pan_pack(shader_desc->cpu, STATE, cfg) { + pan_pack(shader_desc->cpu, RENDERER_STATE, cfg) { cfg.shader.shader = shader->gpu; cfg.shader.attribute_count = cfg.shader.varying_count = 1; cfg.properties = 0x800001; diff --git a/src/panfrost/lib/decode.c b/src/panfrost/lib/decode.c index d73651141c2..a0ed75580d0 100644 --- a/src/panfrost/lib/decode.c +++ b/src/panfrost/lib/decode.c @@ -1138,7 +1138,7 @@ pandecode_vertex_tiler_postfix_pre( if (p->state) { struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->state); - uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_STATE_LENGTH); + uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_RENDERER_STATE_LENGTH); /* Disassemble ahead-of-time to get stats. Initialize with * stats for the missing-shader case so we get validation @@ -1155,12 +1155,12 @@ pandecode_vertex_tiler_postfix_pre( .uniform_buffer_count = 0 }; - pan_unpack(cl, STATE, state); + pan_unpack(cl, RENDERER_STATE, state); if (state.shader.shader & ~0xF) info = pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id); - DUMP_UNPACKED(STATE, state, "State:\n"); + DUMP_UNPACKED(RENDERER_STATE, state, "State:\n"); pandecode_indent++; /* Save for dumps */ @@ -1225,7 +1225,7 @@ pandecode_vertex_tiler_postfix_pre( if (job_type == MALI_JOB_TYPE_TILER && (is_bifrost || p->fbd & MALI_FBD_TAG_IS_MFBD)) { - void* blend_base = ((void *) cl) + MALI_STATE_LENGTH; + void* blend_base = ((void *) cl) + MALI_RENDERER_STATE_LENGTH; for (unsigned i = 0; i < fbd_info.rt_count; i++) { mali_ptr shader = 0; diff --git a/src/panfrost/lib/midgard.xml b/src/panfrost/lib/midgard.xml index 48e55e8336c..d0e1ea386d6 100644 --- a/src/panfrost/lib/midgard.xml +++ b/src/panfrost/lib/midgard.xml @@ -516,18 +516,19 @@ - + - + - - - + + + + @@ -535,7 +536,8 @@ - + + @@ -544,7 +546,7 @@ - + @@ -556,18 +558,18 @@ - + - + - + diff --git a/src/panfrost/lib/pan_blit.c b/src/panfrost/lib/pan_blit.c index dd776980a22..0c06c37db84 100644 --- a/src/panfrost/lib/pan_blit.c +++ b/src/panfrost/lib/pan_blit.c @@ -238,7 +238,7 @@ panfrost_load_midg( struct mali_midgard_properties_packed properties; struct panfrost_transfer shader_meta_t = panfrost_pool_alloc_aligned( - pool, MALI_STATE_LENGTH + 8 * sizeof(struct midgard_blend_rt), 128); + pool, MALI_RENDERER_STATE_LENGTH + 8 * sizeof(struct midgard_blend_rt), 128); pan_pack(&properties, MIDGARD_PROPERTIES, cfg) { cfg.work_register_count = 4; @@ -249,7 +249,7 @@ panfrost_load_midg( MALI_DEPTH_SOURCE_FIXED_FUNCTION; } - pan_pack(shader_meta_t.cpu, STATE, cfg) { + pan_pack(shader_meta_t.cpu, RENDERER_STATE, cfg) { cfg.shader.shader = pool->dev->blit_shaders.loads[loc][T][ms]; cfg.shader.varying_count = 1; cfg.shader.texture_count = 1; @@ -318,7 +318,7 @@ panfrost_load_midg( cfg.normalized_coordinates = false; for (unsigned i = 0; i < 8; ++i) { - void *dest = shader_meta_t.cpu + MALI_STATE_LENGTH + sizeof(struct midgard_blend_rt) * i; + void *dest = shader_meta_t.cpu + MALI_RENDERER_STATE_LENGTH + sizeof(struct midgard_blend_rt) * i; if (loc == (FRAG_RESULT_DATA0 + i)) { struct midgard_blend_rt blend_rt = {