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st/wgl: include u_debug.h
To get declaration for debug_printf() directly instead of getting it indirectly through os_thread.h Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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3 changed files with 6 additions and 0 deletions
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@ -35,6 +35,8 @@
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#include "stw_device.h"
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#include "stw_ext_context.h"
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#include "util/u_debug.h"
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wglCreateContext_t wglCreateContext_func = 0;
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wglDeleteContext_t wglDeleteContext_func = 0;
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@ -35,6 +35,8 @@
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#include "pipe/p_defines.h"
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#include "pipe/p_screen.h"
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#include "util/u_debug.h"
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#include "stw_device.h"
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#include "stw_pixelformat.h"
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#include "stw_framebuffer.h"
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@ -37,6 +37,8 @@
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#include "stw_icd.h"
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#include "stw_nopfuncs.h"
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#include "util/u_debug.h"
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struct stw_extension_entry
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{
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const char *name;
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