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gallium/softpipe: ship all files in the tarball
- include all headers in Makefile.sources - sort the list(s) - bundle the android & scons buildscript Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Acked-by: Matt Turner <mattst88@gmail.com>
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2 changed files with 33 additions and 11 deletions
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@ -29,3 +29,5 @@ AM_CFLAGS = \
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noinst_LTLIBRARIES = libsoftpipe.la
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libsoftpipe_la_SOURCES = $(C_SOURCES)
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EXTRA_DIST = Android.mk SConscript
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@ -1,30 +1,50 @@
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C_SOURCES := \
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sp_fs_exec.c \
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sp_clear.c \
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sp_fence.c \
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sp_flush.c \
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sp_query.c \
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sp_clear.h \
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sp_context.c \
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sp_context.h \
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sp_draw_arrays.c \
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sp_fence.c \
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sp_fence.h \
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sp_flush.c \
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sp_flush.h \
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sp_fs_exec.c \
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sp_fs.h \
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sp_limits.h \
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sp_prim_vbuf.c \
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sp_quad_pipe.c \
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sp_quad_stipple.c \
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sp_quad_depth_test.c \
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sp_quad_fs.c \
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sp_prim_vbuf.h \
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sp_public.h \
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sp_quad_blend.c \
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sp_quad_depth_test.c \
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sp_quad_depth_test_tmp.h \
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sp_quad_fs.c \
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sp_quad.h \
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sp_quad_pipe.c \
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sp_quad_pipe.h \
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sp_quad_stipple.c \
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sp_query.c \
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sp_query.h \
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sp_screen.c \
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sp_screen.h \
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sp_setup.c \
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sp_setup.h \
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sp_state_blend.c \
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sp_state_clip.c \
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sp_state_derived.c \
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sp_state.h \
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sp_state_rasterizer.c \
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sp_state_sampler.c \
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sp_state_shader.c \
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sp_state_so.c \
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sp_state_rasterizer.c \
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sp_state_surface.c \
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sp_state_vertex.c \
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sp_texture.c \
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sp_surface.c \
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sp_surface.h \
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sp_tex_sample.c \
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sp_tex_sample.h \
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sp_tex_tile_cache.c \
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sp_tex_tile_cache.h \
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sp_texture.c \
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sp_texture.h \
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sp_tile_cache.c \
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sp_surface.c
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sp_tile_cache.h
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