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[Vulkan Snapshot] Add dependency graphics pipeline -> render pass
Reviewed-by: Aaron Ruby <aruby@blackberry.com> Acked-by: Yonggang Luo <luoyonggang@gmail.com> Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
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@ -138,6 +138,8 @@ def extract_deps_vkCreateGraphicsPipelines(param, access, lenExpr, api, cgen):
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cgen.stmt("mReconstruction.addHandleDependency((const uint64_t*)(%s + i), %s, (uint64_t)(uintptr_t)%s)" % \
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(access, 1, "unboxed_to_boxed_non_dispatchable_VkShaderModule(pCreateInfos[i].pStages[j].module)"))
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cgen.endFor()
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cgen.stmt("mReconstruction.addHandleDependency((const uint64_t*)(%s + i), %s, (uint64_t)(uintptr_t)%s)" % \
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(access, 1, "unboxed_to_boxed_non_dispatchable_VkRenderPass(pCreateInfos[i].renderPass)"))
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cgen.endFor()
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def extract_deps_vkCreateFramebuffer(param, access, lenExpr, api, cgen):
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