st/mesa: set image access flags in st_bind_images

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2016-03-13 09:10:53 -05:00
parent 71a1b54b33
commit f6dc4f5558

View file

@ -70,6 +70,21 @@ st_bind_images(struct st_context *st, struct gl_shader *shader,
img->resource = stObj->pt;
img->format = st_mesa_format_to_pipe_format(st, u->_ActualFormat);
switch (u->Access) {
case GL_READ_ONLY:
img->access = PIPE_IMAGE_ACCESS_READ;
break;
case GL_WRITE_ONLY:
img->access = PIPE_IMAGE_ACCESS_WRITE;
break;
case GL_READ_WRITE:
img->access = PIPE_IMAGE_ACCESS_READ_WRITE;
break;
default:
unreachable("bad gl_image_unit::Access");
}
if (stObj->pt->target == PIPE_BUFFER) {
unsigned base, size;
unsigned f, n;