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radv: do not use a different disk cache key for LLVM
The driver already adds a pipeline hash for LLVM which is redundant. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12938>
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1 changed files with 1 additions and 4 deletions
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@ -663,15 +663,12 @@ radv_physical_device_try_create(struct radv_instance *instance, drmDevicePtr drm
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goto fail_wsi;
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}
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/* These flags affect shader compilation. */
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uint64_t shader_env_flags = (device->use_llvm ? 0 : 0x2);
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/* The gpu id is already embedded in the uuid so we just pass "radv"
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* when creating the cache.
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*/
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char buf[VK_UUID_SIZE * 2 + 1];
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disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
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device->disk_cache = disk_cache_create(device->name, buf, shader_env_flags);
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device->disk_cache = disk_cache_create(device->name, buf, 0);
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#endif
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if (device->rad_info.chip_class < GFX8 || device->rad_info.chip_class > GFX10)
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