remove now unused vtxfmt stuff from radeon/r200 header files

This commit is contained in:
Roland Scheidegger 2007-02-03 03:15:45 +01:00
parent 09e4df2c65
commit f697308ae5
3 changed files with 3 additions and 239 deletions

View file

@ -724,8 +724,6 @@ struct r200_store {
/* r200_tcl.c
*/
struct r200_tcl_info {
GLuint vertex_format;
GLint last_offset;
GLuint hw_primitive;
/* hw can handle 12 components max */
@ -812,87 +810,6 @@ struct r200_ioctl {
#define R200_MAX_PRIMS 64
/* Want to keep a cache of these around. Each is parameterized by
* only a single value which has only a small range. Only expect a
* few, so just rescan the list each time?
*/
struct dynfn {
struct dynfn *next, *prev;
int key[2];
char *code;
};
struct dfn_lists {
struct dynfn Vertex2f;
struct dynfn Vertex2fv;
struct dynfn Vertex3f;
struct dynfn Vertex3fv;
struct dynfn Color4ub;
struct dynfn Color4ubv;
struct dynfn Color3ub;
struct dynfn Color3ubv;
struct dynfn Color4f;
struct dynfn Color4fv;
struct dynfn Color3f;
struct dynfn Color3fv;
struct dynfn SecondaryColor3ubEXT;
struct dynfn SecondaryColor3ubvEXT;
struct dynfn SecondaryColor3fEXT;
struct dynfn SecondaryColor3fvEXT;
struct dynfn Normal3f;
struct dynfn Normal3fv;
struct dynfn TexCoord3f;
struct dynfn TexCoord3fv;
struct dynfn TexCoord2f;
struct dynfn TexCoord2fv;
struct dynfn TexCoord1f;
struct dynfn TexCoord1fv;
struct dynfn MultiTexCoord3fARB;
struct dynfn MultiTexCoord3fvARB;
struct dynfn MultiTexCoord2fARB;
struct dynfn MultiTexCoord2fvARB;
struct dynfn MultiTexCoord1fARB;
struct dynfn MultiTexCoord1fvARB;
struct dynfn FogCoordfEXT;
struct dynfn FogCoordfvEXT;
};
struct dfn_generators {
struct dynfn *(*Vertex2f)( GLcontext *, const int * );
struct dynfn *(*Vertex2fv)( GLcontext *, const int * );
struct dynfn *(*Vertex3f)( GLcontext *, const int * );
struct dynfn *(*Vertex3fv)( GLcontext *, const int * );
struct dynfn *(*Color4ub)( GLcontext *, const int * );
struct dynfn *(*Color4ubv)( GLcontext *, const int * );
struct dynfn *(*Color3ub)( GLcontext *, const int * );
struct dynfn *(*Color3ubv)( GLcontext *, const int * );
struct dynfn *(*Color4f)( GLcontext *, const int * );
struct dynfn *(*Color4fv)( GLcontext *, const int * );
struct dynfn *(*Color3f)( GLcontext *, const int * );
struct dynfn *(*Color3fv)( GLcontext *, const int * );
struct dynfn *(*SecondaryColor3ubEXT)( GLcontext *, const int * );
struct dynfn *(*SecondaryColor3ubvEXT)( GLcontext *, const int * );
struct dynfn *(*SecondaryColor3fEXT)( GLcontext *, const int * );
struct dynfn *(*SecondaryColor3fvEXT)( GLcontext *, const int * );
struct dynfn *(*Normal3f)( GLcontext *, const int * );
struct dynfn *(*Normal3fv)( GLcontext *, const int * );
struct dynfn *(*TexCoord3f)( GLcontext *, const int * );
struct dynfn *(*TexCoord3fv)( GLcontext *, const int * );
struct dynfn *(*TexCoord2f)( GLcontext *, const int * );
struct dynfn *(*TexCoord2fv)( GLcontext *, const int * );
struct dynfn *(*TexCoord1f)( GLcontext *, const int * );
struct dynfn *(*TexCoord1fv)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord3fARB)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord3fvARB)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord2fARB)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord2fvARB)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord1fARB)( GLcontext *, const int * );
struct dynfn *(*MultiTexCoord1fvARB)( GLcontext *, const int * );
struct dynfn *(*FogCoordfEXT)( GLcontext *, const int * );
struct dynfn *(*FogCoordfvEXT)( GLcontext *, const int * );
};
struct r200_prim {
GLuint start;
@ -913,43 +830,6 @@ struct r200_prim {
#define R200_MAX_VERTEX_SIZE ((3*6)+11)
struct r200_vbinfo {
GLint counter, initial_counter;
GLint *dmaptr;
void (*notify)( void );
GLint vertex_size;
union { float f; int i; r200_color_t color; } vertex[R200_MAX_VERTEX_SIZE];
GLfloat *normalptr;
GLfloat *floatcolorptr;
GLfloat *fogptr;
r200_color_t *colorptr;
GLfloat *floatspecptr;
r200_color_t *specptr;
GLfloat *texcoordptr[8]; /* 6 (TMU) + 2 for r200_vtxfmt_c.c when GL_TEXTURE6/7 */
GLenum *prim; /* &ctx->Driver.CurrentExecPrimitive */
GLuint primflags;
GLboolean enabled; /* *_NO_VTXFMT / *_NO_TCL env vars */
GLboolean installed;
GLboolean fell_back;
GLboolean recheck;
GLint nrverts;
GLuint vtxfmt_0, vtxfmt_1;
GLuint installed_vertex_format;
GLuint installed_color_3f_sz;
struct r200_prim primlist[R200_MAX_PRIMS];
int nrprims;
struct dfn_lists dfn_cache;
struct dfn_generators codegen;
GLvertexformat vtxfmt;
};
struct r200_context {
GLcontext *glCtx; /* Mesa context */
@ -1041,10 +921,6 @@ struct r200_context {
*/
struct r200_swtcl_info swtcl;
/* r200_vtxfmt.c
*/
struct r200_vbinfo vb;
/* Mirrors of some DRI state
*/
struct r200_dri_mirror dri;

View file

@ -664,14 +664,13 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
*/
if (vfmt0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0] ||
vfmt1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
R200_STATECHANGE( rmesa, vtx );
vfmt1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
R200_STATECHANGE( rmesa, vtx );
rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = vfmt0;
rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = vfmt1;
}
}
rmesa->tcl.nr_aos_components = nr;
rmesa->tcl.vertex_format = vfmt0;
}

View file

@ -529,7 +529,6 @@ struct radeon_store {
*/
struct radeon_tcl_info {
GLuint vertex_format;
GLint last_offset;
GLuint hw_primitive;
/* Temporary for cases where incoming vertex data is incompatible
@ -600,75 +599,6 @@ struct radeon_ioctl {
#define RADEON_MAX_PRIMS 64
/* Want to keep a cache of these around. Each is parameterized by
* only a single value which has only a small range. Only expect a
* few, so just rescan the list each time?
*/
struct dynfn {
struct dynfn *next, *prev;
int key;
char *code;
};
struct dfn_lists {
struct dynfn Vertex2f;
struct dynfn Vertex2fv;
struct dynfn Vertex3f;
struct dynfn Vertex3fv;
struct dynfn Color4ub;
struct dynfn Color4ubv;
struct dynfn Color3ub;
struct dynfn Color3ubv;
struct dynfn Color4f;
struct dynfn Color4fv;
struct dynfn Color3f;
struct dynfn Color3fv;
struct dynfn SecondaryColor3ubEXT;
struct dynfn SecondaryColor3ubvEXT;
struct dynfn SecondaryColor3fEXT;
struct dynfn SecondaryColor3fvEXT;
struct dynfn Normal3f;
struct dynfn Normal3fv;
struct dynfn TexCoord2f;
struct dynfn TexCoord2fv;
struct dynfn TexCoord1f;
struct dynfn TexCoord1fv;
struct dynfn MultiTexCoord2fARB;
struct dynfn MultiTexCoord2fvARB;
struct dynfn MultiTexCoord1fARB;
struct dynfn MultiTexCoord1fvARB;
};
struct dfn_generators {
struct dynfn *(*Vertex2f)( GLcontext *, int );
struct dynfn *(*Vertex2fv)( GLcontext *, int );
struct dynfn *(*Vertex3f)( GLcontext *, int );
struct dynfn *(*Vertex3fv)( GLcontext *, int );
struct dynfn *(*Color4ub)( GLcontext *, int );
struct dynfn *(*Color4ubv)( GLcontext *, int );
struct dynfn *(*Color3ub)( GLcontext *, int );
struct dynfn *(*Color3ubv)( GLcontext *, int );
struct dynfn *(*Color4f)( GLcontext *, int );
struct dynfn *(*Color4fv)( GLcontext *, int );
struct dynfn *(*Color3f)( GLcontext *, int );
struct dynfn *(*Color3fv)( GLcontext *, int );
struct dynfn *(*SecondaryColor3ubEXT)( GLcontext *, int );
struct dynfn *(*SecondaryColor3ubvEXT)( GLcontext *, int );
struct dynfn *(*SecondaryColor3fEXT)( GLcontext *, int );
struct dynfn *(*SecondaryColor3fvEXT)( GLcontext *, int );
struct dynfn *(*Normal3f)( GLcontext *, int );
struct dynfn *(*Normal3fv)( GLcontext *, int );
struct dynfn *(*TexCoord2f)( GLcontext *, int );
struct dynfn *(*TexCoord2fv)( GLcontext *, int );
struct dynfn *(*TexCoord1f)( GLcontext *, int );
struct dynfn *(*TexCoord1fv)( GLcontext *, int );
struct dynfn *(*MultiTexCoord2fARB)( GLcontext *, int );
struct dynfn *(*MultiTexCoord2fvARB)( GLcontext *, int );
struct dynfn *(*MultiTexCoord1fARB)( GLcontext *, int );
struct dynfn *(*MultiTexCoord1fvARB)( GLcontext *, int );
};
struct radeon_prim {
GLuint start;
@ -685,43 +615,6 @@ struct radeon_prim {
*/
#define RADEON_MAX_VERTEX_SIZE 20
struct radeon_vbinfo {
GLint counter, initial_counter;
GLint *dmaptr;
void (*notify)( void );
GLint vertex_size;
union { float f; int i; radeon_color_t color; } vertex[RADEON_MAX_VERTEX_SIZE];
GLfloat *normalptr;
GLfloat *floatcolorptr;
radeon_color_t *colorptr;
GLfloat *floatspecptr;
radeon_color_t *specptr;
GLfloat *texcoordptr[4]; /* 3 (TMU) + 1 for radeon_vtxfmt_c.c when GL_TEXTURE3 */
GLenum *prim; /* &ctx->Driver.CurrentExecPrimitive */
GLuint primflags;
GLboolean enabled; /* *_NO_VTXFMT / *_NO_TCL env vars */
GLboolean installed;
GLboolean fell_back;
GLboolean recheck;
GLint nrverts;
GLuint vertex_format;
GLuint installed_vertex_format;
GLuint installed_color_3f_sz;
struct radeon_prim primlist[RADEON_MAX_PRIMS];
int nrprims;
struct dfn_lists dfn_cache;
struct dfn_generators codegen;
GLvertexformat vtxfmt;
};
struct radeon_context {
GLcontext *glCtx; /* Mesa context */
@ -808,10 +701,6 @@ struct radeon_context {
*/
struct radeon_swtcl_info swtcl;
/* radeon_vtxfmt.c
*/
struct radeon_vbinfo vb;
/* Mirrors of some DRI state
*/
struct radeon_dri_mirror dri;