anv: avoid C23

For some reason the android builders started noticing...

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41047>
This commit is contained in:
Lionel Landwerlin 2026-04-10 16:58:21 +03:00
parent 13f5531692
commit f6306198d0

View file

@ -2713,7 +2713,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
bt_map[s] = 0;
break;
case ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS:
case ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS: {
/* Color attachment binding */
assert(shader->vk.stage == MESA_SHADER_FRAGMENT);
uint32_t index = binding->index < MAX_RTS ?
@ -2730,6 +2730,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
assert(surface_state.map);
bt_map[s] = surface_state.offset + state_offset;
break;
}
case ANV_DESCRIPTOR_SET_DESCRIPTORS:
/* We have LSC_SS surface states for this, binding table isn't