mesa: remove unimplemented FramebufferTextureARB

This function can be re-added with an actual implementation
when ARB_geometry_shader4 is supported.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Jordan Justen 2012-10-29 10:45:44 -07:00
parent f862be0d7c
commit f625cb580a
3 changed files with 0 additions and 16 deletions

View file

@ -788,7 +788,6 @@ _mesa_create_exec_table(struct gl_context *ctx)
}
if (_mesa_is_desktop_gl(ctx)) {
SET_FramebufferTexture(exec, _mesa_FramebufferTextureARB);
SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
}

View file

@ -3055,17 +3055,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
void GLAPIENTRY
_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
GLuint texture, GLint level)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTextureARB "
"not implemented!");
}
void GLAPIENTRY
_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLenum face)

View file

@ -205,10 +205,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
extern void GLAPIENTRY
_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
GLuint texture, GLint level);
extern void GLAPIENTRY
_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLenum face);