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intel/nir: Make brw_nir_apply_sampler_key more generic
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
parent
87cef718e1
commit
f62227f2b7
7 changed files with 26 additions and 16 deletions
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@ -7967,7 +7967,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
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{
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const struct gen_device_info *devinfo = compiler->devinfo;
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brw_nir_apply_sampler_key(shader, compiler, &key->base.tex, true);
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brw_nir_apply_key(shader, compiler, &key->base, true);
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brw_nir_lower_fs_inputs(shader, devinfo, key);
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brw_nir_lower_fs_outputs(shader);
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@ -8228,7 +8228,7 @@ compile_cs_to_nir(const struct brw_compiler *compiler,
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unsigned dispatch_width)
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{
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nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
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brw_nir_apply_sampler_key(shader, compiler, &key->base.tex, true);
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brw_nir_apply_key(shader, compiler, &key->base, true);
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NIR_PASS_V(shader, brw_nir_lower_cs_intrinsics, dispatch_width);
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@ -919,11 +919,10 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
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}
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}
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void
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static bool
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brw_nir_apply_sampler_key(nir_shader *nir,
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const struct brw_compiler *compiler,
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const struct brw_sampler_prog_key_data *key_tex,
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bool is_scalar)
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const struct brw_sampler_prog_key_data *key_tex)
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{
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const struct gen_device_info *devinfo = compiler->devinfo;
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nir_lower_tex_options tex_options = {
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@ -966,10 +965,21 @@ brw_nir_apply_sampler_key(nir_shader *nir,
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memcpy(&tex_options.scale_factors, &key_tex->scale_factors,
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sizeof(tex_options.scale_factors));
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if (nir_lower_tex(nir, &tex_options)) {
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nir_validate_shader(nir, "after nir_lower_tex");
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return nir_lower_tex(nir, &tex_options);
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}
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void
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brw_nir_apply_key(nir_shader *nir,
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const struct brw_compiler *compiler,
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const struct brw_base_prog_key *key,
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bool is_scalar)
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{
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bool progress = false;
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OPT(brw_nir_apply_sampler_key, compiler, &key->tex);
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if (progress)
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brw_nir_optimize(nir, compiler, is_scalar, false);
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}
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}
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enum brw_reg_type
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@ -137,10 +137,10 @@ bool brw_nir_apply_trig_workarounds(nir_shader *nir);
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void brw_nir_apply_tcs_quads_workaround(nir_shader *nir);
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void brw_nir_apply_sampler_key(nir_shader *nir,
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const struct brw_compiler *compiler,
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const struct brw_sampler_prog_key_data *key,
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bool is_scalar);
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void brw_nir_apply_key(nir_shader *nir,
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const struct brw_compiler *compiler,
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const struct brw_base_prog_key *key,
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bool is_scalar);
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enum brw_reg_type brw_type_for_nir_type(const struct gen_device_info *devinfo,
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nir_alu_type type);
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@ -1244,7 +1244,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
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nir->info.inputs_read = key->inputs_read;
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nir->info.patch_inputs_read = key->patch_inputs_read;
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brw_nir_apply_sampler_key(nir, compiler, &key->base.tex, is_scalar);
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brw_nir_apply_key(nir, compiler, &key->base, is_scalar);
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brw_nir_lower_tes_inputs(nir, input_vue_map);
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brw_nir_lower_vue_outputs(nir);
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brw_postprocess_nir(nir, compiler, is_scalar);
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@ -2845,7 +2845,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
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char **error_str)
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{
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const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX];
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brw_nir_apply_sampler_key(shader, compiler, &key->base.tex, is_scalar);
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brw_nir_apply_key(shader, compiler, &key->base, is_scalar);
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const unsigned *assembly = NULL;
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@ -639,7 +639,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
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&c.input_vue_map, inputs_read,
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shader->info.separate_shader);
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brw_nir_apply_sampler_key(shader, compiler, &key->base.tex, is_scalar);
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brw_nir_apply_key(shader, compiler, &key->base, is_scalar);
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brw_nir_lower_vue_inputs(shader, &c.input_vue_map);
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brw_nir_lower_vue_outputs(shader);
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brw_postprocess_nir(shader, compiler, is_scalar);
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@ -397,7 +397,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
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nir->info.outputs_written,
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nir->info.patch_outputs_written);
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brw_nir_apply_sampler_key(nir, compiler, &key->base.tex, is_scalar);
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brw_nir_apply_key(nir, compiler, &key->base, is_scalar);
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brw_nir_lower_vue_inputs(nir, &input_vue_map);
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brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map,
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key->tes_primitive_mode);
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