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glsl: free or reuse memory allocated for TF varying
When a shader program is de-serialized the gl_shader_program passed in
may actually still hold memory allocations for the transform feedback
varyings. If that is the case, free the varying names and reallocate
the new storage for the names array.
This fixes a memory leak:
Direct leak of 48 byte(s) in 6 object(s) allocated from:
in malloc (/usr/lib64/gcc/x86_64-pc-linux-gnu/7.3.0/libasan.so+0xdb880)
in transform_feedback_varyings ../../samba/mesa/src/mesa/main/transformfeedback.c:875
in _mesa_TransformFeedbackVaryings ../../samba/mesa/src/mesa/main/transformfeedback.c:985
...
Indirect leak of 42 byte(s) in 6 object(s) allocated from:
in __interceptor_strdup (/usr/lib64/gcc/x86_64-pc-linux-gnu/7.3.0/libasan.so+0x761c8)
in transform_feedback_varyings ../../samba/mesa/src/mesa/main/transformfeedback.c:887
in _mesa_TransformFeedbackVaryings ../../samba/mesa/src/mesa/main/transformfeedback.c:985
Fixes: ab2643e4b0
glsl: serialize data from glTransformFeedbackVaryings
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
parent
3c96a1e3a9
commit
f5d053702f
1 changed files with 8 additions and 1 deletions
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@ -360,13 +360,20 @@ read_xfb(struct blob_reader *metadata, struct gl_shader_program *shProg)
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if (xfb_stage == ~0u)
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return;
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if (shProg->TransformFeedback.VaryingNames) {
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for (unsigned i = 0; i < shProg->TransformFeedback.NumVarying; ++i)
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free(shProg->TransformFeedback.VaryingNames[i]);
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}
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/* Data set by glTransformFeedbackVaryings. */
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shProg->TransformFeedback.BufferMode = blob_read_uint32(metadata);
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blob_copy_bytes(metadata, &shProg->TransformFeedback.BufferStride,
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sizeof(shProg->TransformFeedback.BufferStride));
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shProg->TransformFeedback.NumVarying = blob_read_uint32(metadata);
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shProg->TransformFeedback.VaryingNames = (char **)
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malloc(shProg->TransformFeedback.NumVarying * sizeof(GLchar *));
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realloc(shProg->TransformFeedback.VaryingNames,
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shProg->TransformFeedback.NumVarying * sizeof(GLchar *));
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/* Note, malloc used with VaryingNames. */
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for (unsigned i = 0; i < shProg->TransformFeedback.NumVarying; i++)
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shProg->TransformFeedback.VaryingNames[i] =
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