diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index f185d939444..fbcec353a4a 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -1055,6 +1055,7 @@ builtin_variable_generator::generate_cs_special_vars() { add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, uvec3_t, "gl_LocalInvocationID"); + add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID"); /* TODO: finish this. */ } diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h index 3b80a1dd4ce..7c598b64595 100644 --- a/src/glsl/shader_enums.h +++ b/src/glsl/shader_enums.h @@ -370,6 +370,7 @@ typedef enum */ /*@{*/ SYSTEM_VALUE_LOCAL_INVOCATION_ID, + SYSTEM_VALUE_WORK_GROUP_ID, /*@}*/ SYSTEM_VALUE_MAX /**< Number of values */