glsl2: Don't break sign() down by vector components.

This commit is contained in:
Eric Anholt 2010-06-30 17:25:09 -07:00
parent 3acd92a91f
commit f5b3b2a01a
2 changed files with 6 additions and 32 deletions

View file

@ -1856,31 +1856,18 @@ static const char *builtins_110_sign = {
" (signature vec2\n"
" (parameters\n"
" (declare (in) vec2 x))\n"
" ((declare () vec2 t)\n"
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
" (return (var_ref t))))\n"
" ((return (expression vec2 sign (var_ref x)))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
" (declare (in) vec3 x))\n"
" ((declare () vec3 t)\n"
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
" (return (var_ref t))))\n"
" ((return (expression vec3 sign (var_ref x)))))\n"
"\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) vec4 x))\n"
" ((declare () vec4 t)\n"
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression float sign (swiz w (var_ref x))))\n"
" (return (var_ref t))))\n"
" ((return (expression vec4 sign (var_ref x)))))\n"
"))\n"
"\n"
};
static const char *builtins_110_sin = {

View file

@ -7,28 +7,15 @@
(signature vec2
(parameters
(declare (in) vec2 x))
((declare () vec2 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
(return (var_ref t))))
((return (expression vec2 sign (var_ref x)))))
(signature vec3
(parameters
(declare (in) vec3 x))
((declare () vec3 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))
(return (var_ref t))))
((return (expression vec3 sign (var_ref x)))))
(signature vec4
(parameters
(declare (in) vec4 x))
((declare () vec4 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))
(assign (constant bool (1)) (swiz w (var_ref t)) (expression float sign (swiz w (var_ref x))))
(return (var_ref t))))
((return (expression vec4 sign (var_ref x)))))
))