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bring over Michel Daenzer's DRI changes
This commit is contained in:
parent
91d6f12b4a
commit
f5a0781975
5 changed files with 128 additions and 61 deletions
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@ -1,10 +1,10 @@
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/* $Id: t_dd_vbtmp.h,v 1.16 2002/02/13 00:53:20 keithw Exp $ */
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/* $Id: t_dd_vbtmp.h,v 1.17 2002/06/03 16:06:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 4.0.3
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -235,7 +235,7 @@ static void TAG(emit)( GLcontext *ctx,
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}
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)&v->v.color = *(GLuint *)&col[0];
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*(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[0]);
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STRIDE_4UB(col, col_stride);
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} else {
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v->v.color.blue = col[0][2];
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@ -336,7 +336,7 @@ static void TAG(emit)( GLcontext *ctx,
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}
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)&v->v.color = *(GLuint *)&col[i];
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*(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[i]);
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}
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else {
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v->v.color.blue = col[i][2];
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@ -443,7 +443,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)&v[3] = *(GLuint *)col;
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*(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)col);
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}
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else {
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GLubyte *b = (GLubyte *)&v[3];
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@ -467,7 +467,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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}
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if (DO_RGBA) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)&v[3] = *(GLuint *)&col[i];
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*(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)&col[i]);
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}
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else {
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GLubyte *b = (GLubyte *)&v[3];
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@ -512,7 +512,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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for (i=start; i < end; i++, STRIDE_F(v, stride)) {
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if (HAVE_RGBA_COLOR) {
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*(GLuint *)v = *(GLuint *)col[0];
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*(GLuint *)v = LE32_TO_CPU(*(GLuint *)col[0]);
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}
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else {
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GLubyte *b = (GLubyte *)v;
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@ -644,12 +644,12 @@ static void TAG(interp)( GLcontext *ctx,
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INTERP_UB( t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3] );
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if (DO_SPEC) {
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INTERP_UB( t, dst->ub4[5][0], out->ub4[5][0], in->ub4[5][0] );
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INTERP_UB( t, dst->ub4[5][1], out->ub4[5][1], in->ub4[5][1] );
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INTERP_UB( t, dst->ub4[5][2], out->ub4[5][2], in->ub4[5][2] );
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INTERP_UB( t, dst->v.specular.red, out->v.specular.red, in->v.specular.red );
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INTERP_UB( t, dst->v.specular.green, out->v.specular.green, in->v.specular.green );
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INTERP_UB( t, dst->v.specular.blue, out->v.specular.blue, in->v.specular.blue );
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}
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if (DO_FOG) {
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INTERP_UB( t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3] );
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INTERP_UB( t, dst->v.specular.alpha, out->v.specular.alpha, in->v.specular.alpha );
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}
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if (DO_TEX0) {
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if (DO_PTEX) {
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@ -1,10 +1,10 @@
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/* $Id: t_dd_vertex.h,v 1.9 2001/09/23 15:19:16 keithw Exp $ */
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/* $Id: t_dd_vertex.h,v 1.10 2002/06/03 16:06:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 4.0.3
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -33,17 +33,19 @@ typedef struct {
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#ifdef COLOR_IS_RGBA
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typedef struct {
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GLubyte red;
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GLubyte green;
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GLubyte blue;
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GLubyte alpha;
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#ifdef __BIG_ENDIAN
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GLubyte alpha, blue, green, red;
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#else
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GLubyte red, green, blue, alpha;
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#endif
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} TAG(_color_t);
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#else
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typedef struct {
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GLubyte blue;
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GLubyte green;
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GLubyte red;
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GLubyte alpha;
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#ifdef __BIG_ENDIAN
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GLubyte alpha, red, green, blue;
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#else
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GLubyte blue, green, red, alpha;
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#endif
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} TAG(_color_t);
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#endif
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@ -1,4 +1,3 @@
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/* $Id: macros.h,v 1.25 2002/02/13 00:53:19 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -454,6 +453,19 @@ do { \
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/* Byte swapping
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*/
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#ifdef __BIG_ENDIAN
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#include <byteswap.h>
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#define CPU_TO_LE32( x ) bswap_32( x )
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#else
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#define CPU_TO_LE32( x ) ( x )
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#endif
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#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
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/* Generic color packing macros
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*/
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@ -480,4 +492,35 @@ do { \
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(((a) & 0xe0) | (((b) & 0xe0) >> 3) | (((c) & 0xc0) >> 6))
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#ifdef __BIG_ENDIAN
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#define PACK_COLOR_8888_LE( a, b, c, d ) PACK_COLOR_8888( d, c, b, a )
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#define PACK_COLOR_565_LE( a, b, c ) \
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(((a) & 0xf8) | (((b) & 0xe0) >> 5) | (((b) & 0x1c) << 11) | \
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(((c) & 0xf8) << 5))
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#define PACK_COLOR_1555_LE( a, b, c, d ) \
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((((b) & 0xf8) >> 1) | (((c) & 0xc0) >> 6) | (((c) & 0x38) << 10) | \
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(((d) & 0xf8) << 5) | ((a) ? 0x80 : 0))
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#define PACK_COLOR_4444_LE( a, b, c, d ) PACK_COLOR_4444( c, d, a, b )
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#define PACK_COLOR_88_LE( a, b ) PACK_COLOR_88( b, a )
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#else /* little endian */
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#define PACK_COLOR_8888_LE( a, b, c, d ) PACK_COLOR_8888( a, b, c, d )
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#define PACK_COLOR_565_LE( a, b, c ) PACK_COLOR_565( a, b, c )
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#define PACK_COLOR_1555_LE( a, b, c, d ) PACK_COLOR_1555( a, b, c, d )
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#define PACK_COLOR_4444_LE( a, b, c, d ) PACK_COLOR_4444( a, b, c, d )
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#define PACK_COLOR_88_LE( a, b ) PACK_COLOR_88( a, b )
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#endif /* endianness */
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#endif
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@ -1,4 +1,4 @@
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/* $Id: texutil.c,v 1.27 2002/03/15 18:05:49 brianp Exp $ */
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/* $Id: texutil.c,v 1.28 2002/06/03 16:06:34 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -44,6 +44,13 @@
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#define DEBUG_TEXUTIL 0
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#ifdef __BIG_ENDIAN
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#define APPEND16( a, b ) ( (a) << 16 | (b) )
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#else
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#define APPEND16( a, b ) ( (a) | (b) << 16 )
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#endif
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struct gl_texture_convert {
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GLint xoffset, yoffset, zoffset; /* Subimage offset */
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GLint width, height, depth; /* Subimage region */
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@ -75,7 +82,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
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#define DST_TEXELS_PER_DWORD 1
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
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dst = PACK_COLOR_8888_LE( src[3], src[2], src[1], src[0] )
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#define CONVERT_DIRECT
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@ -87,7 +94,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( src[0], src[1], src[2], src[3] )
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dst = PACK_COLOR_8888_LE( src[0], src[1], src[2], src[3] )
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#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
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@ -99,7 +106,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( src[0], src[1], src[2], 0xff )
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dst = PACK_COLOR_8888_LE( src[0], src[1], src[2], 0xff )
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#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
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@ -154,7 +161,7 @@ CONVERT_RGBA8888( texsubimage3d )
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#define DST_TEXELS_PER_DWORD 1
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
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dst = PACK_COLOR_8888_LE( src[3], src[2], src[1], src[0] )
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#define CONVERT_DIRECT
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@ -166,7 +173,7 @@ CONVERT_RGBA8888( texsubimage3d )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( src[3], src[0], src[1], src[2] )
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dst = PACK_COLOR_8888_LE( src[3], src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
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@ -178,7 +185,7 @@ CONVERT_RGBA8888( texsubimage3d )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_8888( 0xff, src[0], src[1], src[2] )
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dst = PACK_COLOR_8888_LE( 0xff, src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
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@ -254,7 +261,7 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
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#define DST_TEXELS_PER_DWORD 2
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_565( src[0], src[1], src[2] )
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dst = PACK_COLOR_565_LE( src[0], src[1], src[2] )
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#define CONVERT_DIRECT
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@ -266,11 +273,11 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_565( src[0], src[1], src[2] )
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dst = PACK_COLOR_565_LE( src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) \
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dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
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(PACK_COLOR_565( src[3], src[4], src[5] ) << 16))
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dst = APPEND16( PACK_COLOR_565_LE( src[0], src[1], src[2] ), \
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PACK_COLOR_565_LE( src[3], src[4], src[5] ) )
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#define SRC_TEXEL_BYTES 3
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@ -280,11 +287,11 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_565( src[0], src[1], src[2] )
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dst = PACK_COLOR_565_LE( src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) \
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dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
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(PACK_COLOR_565( src[4], src[5], src[6] ) << 16))
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dst = APPEND16( PACK_COLOR_565_LE( src[0], src[1], src[2] ), \
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PACK_COLOR_565_LE( src[4], src[5], src[6] ) )
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#define SRC_TEXEL_BYTES 4
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@ -336,7 +343,7 @@ CONVERT_RGB565( texsubimage3d )
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#define DST_TEXELS_PER_DWORD 2
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
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dst = PACK_COLOR_4444_LE( src[3], src[0], src[1], src[2] )
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#define CONVERT_DIRECT
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@ -348,11 +355,11 @@ CONVERT_RGB565( texsubimage3d )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
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dst = PACK_COLOR_4444_LE( src[3], src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) \
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dst = ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) | \
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(PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16))
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dst = APPEND16( PACK_COLOR_4444_LE( src[3], src[0], src[1], src[2] ), \
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PACK_COLOR_4444_LE( src[7], src[4], src[5], src[6] ) )
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#define SRC_TEXEL_BYTES 4
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@ -399,7 +406,7 @@ CONVERT_ARGB4444( texsubimage3d )
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#define DST_TEXELS_PER_DWORD 2
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
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dst = PACK_COLOR_1555_LE( src[3], src[0], src[1], src[2] )
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#define CONVERT_DIRECT
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@ -410,6 +417,19 @@ CONVERT_ARGB4444( texsubimage3d )
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#include "texutil_tmp.h"
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#ifdef __BIG_ENDIAN
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#define CONVERT_TEXEL( dst, src ) \
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{ const GLushort s = *(GLushort *)src; \
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dst = (s >> 9) | ((s & 0x1ff) << 7); }
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#define CONVERT_TEXEL_DWORD( dst, src ) \
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{ const GLuint s = ((fi_type *)src)->i; \
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dst = (((s & 0xfe00fe00) >> 9) | \
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((s & 0x01ff01ff) << 7)); }
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#else
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#define CONVERT_TEXEL( dst, src ) \
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{ const GLushort s = *(GLushort *)src; \
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dst = (s >> 1) | ((s & 1) << 15); }
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@ -419,6 +439,8 @@ CONVERT_ARGB4444( texsubimage3d )
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dst = (((s & 0xfffefffe) >> 1) | \
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((s & 0x00010001) << 15)); }
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#endif
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#define SRC_TEXEL_BYTES 2
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#define TAG(x) x##_rgba5551_to_argb1555
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@ -427,11 +449,11 @@ CONVERT_ARGB4444( texsubimage3d )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
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dst = PACK_COLOR_1555_LE( src[3], src[0], src[1], src[2] )
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#define CONVERT_TEXEL_DWORD( dst, src ) \
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dst = ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) | \
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(PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16))
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dst = APPEND16( PACK_COLOR_1555_LE( src[3], src[0], src[1], src[2] ), \
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PACK_COLOR_1555_LE( src[7], src[4], src[5], src[6] ) )
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#define SRC_TEXEL_BYTES 4
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@ -483,7 +505,7 @@ CONVERT_ARGB1555( texsubimage3d )
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#define DST_TEXELS_PER_DWORD 2
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_88( src[0], src[1] )
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dst = PACK_COLOR_88_LE( src[0], src[1] )
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#define CONVERT_DIRECT
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@ -495,11 +517,11 @@ CONVERT_ARGB1555( texsubimage3d )
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#define CONVERT_TEXEL( dst, src ) \
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dst = PACK_COLOR_88( src[0], 0x00 )
|
||||
dst = PACK_COLOR_88_LE( src[0], 0x00 )
|
||||
|
||||
#define CONVERT_TEXEL_DWORD( dst, src ) \
|
||||
dst = ((PACK_COLOR_88( src[0], 0x00 )) | \
|
||||
(PACK_COLOR_88( src[1], 0x00 ) << 16))
|
||||
dst = APPEND16( PACK_COLOR_88_LE( src[0], 0x00 ), \
|
||||
PACK_COLOR_88_LE( src[1], 0x00 ) )
|
||||
|
||||
#define SRC_TEXEL_BYTES 1
|
||||
|
||||
|
|
@ -509,11 +531,11 @@ CONVERT_ARGB1555( texsubimage3d )
|
|||
|
||||
|
||||
#define CONVERT_TEXEL( dst, src ) \
|
||||
dst = PACK_COLOR_88( 0xff, src[0] )
|
||||
dst = PACK_COLOR_88_LE( 0xff, src[0] )
|
||||
|
||||
#define CONVERT_TEXEL_DWORD( dst, src ) \
|
||||
dst = ((PACK_COLOR_88( 0xff, src[0] )) | \
|
||||
(PACK_COLOR_88( 0xff, src[1] ) << 16))
|
||||
dst = APPEND16( PACK_COLOR_88_LE( 0xff, src[0] ), \
|
||||
PACK_COLOR_88_LE( 0xff, src[1] ) )
|
||||
|
||||
#define SRC_TEXEL_BYTES 1
|
||||
|
||||
|
|
@ -523,11 +545,11 @@ CONVERT_ARGB1555( texsubimage3d )
|
|||
|
||||
|
||||
#define CONVERT_TEXEL( dst, src ) \
|
||||
dst = PACK_COLOR_88( src[3], src[0] )
|
||||
dst = PACK_COLOR_88_LE( src[3], src[0] )
|
||||
|
||||
#define CONVERT_TEXEL_DWORD( dst, src ) \
|
||||
dst = ((PACK_COLOR_88( src[3], src[0] )) | \
|
||||
(PACK_COLOR_88( src[7], src[4] ) << 16))
|
||||
dst = APPEND16( PACK_COLOR_88_LE( src[3], src[0] ), \
|
||||
PACK_COLOR_88_LE( src[7], src[4] ) )
|
||||
|
||||
#define SRC_TEXEL_BYTES 4
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
/* $Id: m_clip_tmp.h,v 1.7 2001/05/21 16:33:41 gareth Exp $ */
|
||||
/* $Id: m_clip_tmp.h,v 1.8 2002/06/03 16:06:34 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
* Version: 4.0.3
|
||||
*
|
||||
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
|
|
@ -54,7 +54,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
|
|||
const GLfloat cy = from[1];
|
||||
const GLfloat cz = from[2];
|
||||
const GLfloat cw = from[3];
|
||||
#if defined(macintosh)
|
||||
#if defined(macintosh) || defined(__powerpc__)
|
||||
/* on powerpc cliptest is 17% faster in this way. */
|
||||
GLuint mask;
|
||||
mask = (((cw < cx) << CLIP_RIGHT_SHIFT));
|
||||
|
|
@ -120,7 +120,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
|
|||
const GLfloat cy = from[1];
|
||||
const GLfloat cz = from[2];
|
||||
const GLfloat cw = from[3];
|
||||
#if defined(macintosh)
|
||||
#if defined(macintosh) || defined(__powerpc__)
|
||||
/* on powerpc cliptest is 17% faster in this way. */
|
||||
GLuint mask;
|
||||
mask = (((cw < cx) << CLIP_RIGHT_SHIFT));
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue