i965: keep gl_program shader info in sync after gather info

It's possible that nir_shader was cloned and it no longer contains
a pointer to the shader_info in gl_program. So we need to copy
shader_info back to gl_program if that is the case.

Fixes a regression with NIR_TEST_CLONE=true

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98840
This commit is contained in:
Timothy Arceri 2016-12-01 13:37:38 +11:00
parent ee1f35eb69
commit f562b13bc7
2 changed files with 11 additions and 2 deletions

View file

@ -64,7 +64,7 @@ brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar)
nir_shader *
brw_create_nir(struct brw_context *brw,
const struct gl_shader_program *shader_prog,
const struct gl_program *prog,
struct gl_program *prog,
gl_shader_stage stage,
bool is_scalar)
{
@ -107,6 +107,15 @@ brw_create_nir(struct brw_context *brw,
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
/* nir_shader may have been cloned so make sure shader_info is in sync */
if (nir->info != &prog->info) {
const char *name = prog->info.name;
const char *label = prog->info.label;
prog->info = *nir->info;
prog->info.name = name;
prog->info.label = label;
}
if (shader_prog) {
NIR_PASS_V(nir, nir_lower_samplers, shader_prog);
NIR_PASS_V(nir, nir_lower_atomics, shader_prog);

View file

@ -34,7 +34,7 @@ struct brw_context;
struct nir_shader *brw_create_nir(struct brw_context *brw,
const struct gl_shader_program *shader_prog,
const struct gl_program *prog,
struct gl_program *prog,
gl_shader_stage stage,
bool is_scalar);