mesa: Never advertise _S3TC compressed formats

The NVIDIA driver doesn't expose them, and piglit's
arb_texture_compression-invalid-formats expects them to not be there.

This, with the previous commit, fixes piglit
arb_texture_compression-invalid-formats.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ian Romanick 2013-08-19 14:27:31 -07:00
parent 40550c8ced
commit f53b634807

View file

@ -264,18 +264,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
n += 3;
}
}
if (_mesa_is_desktop_gl(ctx)
&& ctx->Extensions.ANGLE_texture_compression_dxt) {
if (formats) {
formats[n++] = GL_RGB_S3TC;
formats[n++] = GL_RGB4_S3TC;
formats[n++] = GL_RGBA_S3TC;
formats[n++] = GL_RGBA4_S3TC;
}
else {
n += 4;
}
}
/* The GL_OES_compressed_ETC1_RGB8_texture spec says:
*