SQUASH: Use the enum for the variable mode

This commit is contained in:
Jason Ekstrand 2014-11-26 15:08:19 -08:00
parent 30c4678f64
commit f521a3c543

View file

@ -149,7 +149,7 @@ typedef struct {
*
* \sa nir_variable_mode
*/
unsigned mode:4;
nir_variable_mode mode:4;
/**
* Interpolation mode for shader inputs / outputs