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nak,nil: style cleanup
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34372>
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commit
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5 changed files with 10 additions and 13 deletions
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@ -325,7 +325,7 @@ impl ShaderBin {
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},
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_ => unsafe { std::mem::zeroed() },
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},
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hdr: sph::encode_header(sm, &info, fs_key),
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hdr: sph::encode_header(sm, info, fs_key),
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};
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if DEBUG.print() {
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@ -2324,7 +2324,7 @@ impl<'a> ShaderFromNir<'a> {
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in_bounds: Dst::None,
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src: self.get_src(&srcs[0]),
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lane: 1_u32.into(),
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c: (0x3_u32 | 0x1c_u32 << 8).into(),
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c: (0x3_u32 | (0x1c_u32 << 8)).into(),
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op: ShflOp::Bfly,
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});
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@ -2375,7 +2375,7 @@ impl<'a> ShaderFromNir<'a> {
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in_bounds: Dst::None,
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src: self.get_src(&srcs[0]),
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lane: 2_u32.into(),
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c: (0x3_u32 | 0x1c_u32 << 8).into(),
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c: (0x3_u32 | (0x1c_u32 << 8)).into(),
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op: ShflOp::Bfly,
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});
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@ -3458,7 +3458,7 @@ impl<'a> ShaderFromNir<'a> {
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let c = dw * 4 + b;
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if c < load_const.def.num_components {
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let imm_u8 = unsafe { values[usize::from(c)].u8_ };
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imm_u32 |= u32::from(imm_u8) << b * 8;
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imm_u32 |= u32::from(imm_u8) << (b * 8);
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}
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}
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dst.push(b.copy(imm_u32.into()));
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@ -3472,7 +3472,7 @@ impl<'a> ShaderFromNir<'a> {
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if c < load_const.def.num_components {
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let imm_u16 =
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unsafe { values[usize::from(c)].u16_ };
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imm_u32 |= u32::from(imm_u16) << w * 16;
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imm_u32 |= u32::from(imm_u16) << (w * 16);
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}
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}
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dst.push(b.copy(imm_u32.into()));
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@ -31,10 +31,7 @@ impl<T: Clone> RegUse<T> {
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}
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}
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fn generate_dep_graph(
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sm: &dyn ShaderModel,
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instrs: &Vec<Box<Instr>>,
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) -> DepGraph {
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fn generate_dep_graph(sm: &dyn ShaderModel, instrs: &[Box<Instr>]) -> DepGraph {
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let mut g = DepGraph::new((0..instrs.len()).map(|_| Default::default()));
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// Maps registers to RegUse<ip, src_dst_idx>. Predicates are
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@ -90,7 +90,7 @@ impl MthdHeader {
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}
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fn subc(&self) -> u8 {
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(self.0 >> 13 & 0x7) as u8
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((self.0 >> 13) & 0x7) as u8
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}
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fn addr(&self) -> u16 {
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@ -99,7 +99,7 @@ impl MthdHeader {
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fn len(&self) -> u16 {
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debug_assert!(!matches!(self.mthd_type(), MthdType::Immd));
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(self.0 >> 16 & 0x1fff) as u16
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((self.0 >> 16) & 0x1fff) as u16
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}
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fn set_len(&mut self, len: u16) {
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@ -434,8 +434,8 @@ impl Image {
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assert!(bl_mod.pte_kind() == image.pte_kind);
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}
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image.tile_mode = u16::from(image.levels[0].tiling.y_log2) << 4
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| u16::from(image.levels[0].tiling.z_log2) << 8;
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image.tile_mode = (u16::from(image.levels[0].tiling.y_log2) << 4)
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| (u16::from(image.levels[0].tiling.z_log2) << 8);
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image.align_B = std::cmp::max(image.align_B, 4096);
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if image.pte_kind >= 0xb && image.pte_kind <= 0xe {
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