mesa/glthread: Implement ARB_multi_bind.

Signed-off-by: Markus Wick <markus@selfnet.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Markus Wick 2019-11-03 09:49:59 +01:00 committed by Marek Olšák
parent 517728477c
commit f4c61d422d

View file

@ -11,42 +11,42 @@
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
<param name="buffers" type="const GLuint *" count="count"/>
</function>
<function name="BindBuffersRange">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
<param name="offsets" type="const GLintptr *"/>
<param name="sizes" type="const GLsizeiptr *"/>
<param name="buffers" type="const GLuint *" count="count"/>
<param name="offsets" type="const GLintptr *" count="count"/>
<param name="sizes" type="const GLsizeiptr *" count="count"/>
</function>
<function name="BindTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
<param name="textures" type="const GLuint *" count="count"/>
</function>
<function name="BindSamplers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
<param name="samplers" type="const GLuint *" count="count"/>
</function>
<function name="BindImageTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
<param name="textures" type="const GLuint *" count="count"/>
</function>
<function name="BindVertexBuffers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
<param name="offsets" type="const GLintptr *"/>
<param name="strides" type="const GLsizei *"/>
<param name="buffers" type="const GLuint *" count="count"/>
<param name="offsets" type="const GLintptr *" count="count"/>
<param name="strides" type="const GLsizei *" count="count"/>
</function>
</category>