r300: Renamed the t_vic function.

This commit is contained in:
Oliver McFadden 2007-05-26 12:34:55 +00:00
parent fbe705f600
commit f4ad34e8bb

View file

@ -265,7 +265,7 @@ static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
return (nr + 1) >> 1;
}
static GLuint t_vic(GLcontext * ctx, GLuint InputsRead)
static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
@ -469,7 +469,7 @@ int r300EmitArrays(GLcontext * ctx)
/* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
R300_STATECHANGE(r300, vic);
r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x5555; /* Hard coded value, no idea what it means */
r300->hw.vic.cmd[R300_VIC_CNTL_1] = t_vic(ctx, InputsRead);
r300->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
/* Stage 3: VAP output */