mesa: remove #ifdef FEATURE_ES2, add some comments instead

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Brian Paul 2013-04-09 18:43:40 -06:00
parent 9dc6f76e44
commit f490c6839b

View file

@ -1453,8 +1453,10 @@ _mesa_ValidateProgram(GLhandleARB program)
validate_program(ctx, program);
}
#ifdef FEATURE_ES2
/**
* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
*/
void GLAPIENTRY
_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
GLint* range, GLint* precision)
@ -1507,6 +1509,9 @@ _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
}
/**
* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
*/
void GLAPIENTRY
_mesa_ReleaseShaderCompiler(void)
{
@ -1514,6 +1519,9 @@ _mesa_ReleaseShaderCompiler(void)
}
/**
* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
*/
void GLAPIENTRY
_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
const void* binary, GLint length)
@ -1527,7 +1535,6 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
_mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
}
#endif /* FEATURE_ES2 */
void GLAPIENTRY
_mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,