freedreno/ir3: use move_load_const pass

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark 2018-06-05 13:42:21 -04:00
parent 7235c144a6
commit f489fa1f3f

View file

@ -35,6 +35,7 @@
#include "nir/tgsi_to_nir.h"
static const nir_shader_compiler_options options = {
.lower_fpow = true,
.lower_scmp = true,
@ -204,6 +205,8 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
OPT_V(s, nir_remove_dead_variables, nir_var_local);
OPT_V(s, nir_move_load_const);
if (fd_mesa_debug & FD_DBG_DISASM) {
debug_printf("----------------------\n");
nir_print_shader(s, stdout);