st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays

_NEW_BUFFER_OBJECT means glBufferData was called. We can just set our own
flag in BufferData.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2013-04-26 14:45:06 +02:00
parent b88cebb634
commit f486c52f9e
2 changed files with 3 additions and 3 deletions

View file

@ -589,7 +589,7 @@ static void update_array(struct st_context *st)
const struct st_tracked_state st_update_array = {
"st_update_array", /* name */
{ /* dirty */
_NEW_BUFFER_OBJECT, /* mesa */
0, /* mesa */
ST_NEW_VERTEX_ARRAYS | ST_NEW_VERTEX_PROGRAM, /* st */
},
update_array /* update */

View file

@ -264,8 +264,8 @@ st_bufferobj_data(struct gl_context *ctx,
pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
}
/* BufferData may change a uniform buffer, need to update it */
st->dirty.st |= ST_NEW_UNIFORM_BUFFER;
/* BufferData may change an array or uniform buffer, need to update it */
st->dirty.st |= ST_NEW_VERTEX_ARRAYS | ST_NEW_UNIFORM_BUFFER;
return GL_TRUE;
}