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Add missing includes of indirect.h.
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6 changed files with 6 additions and 0 deletions
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@ -36,6 +36,7 @@
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#include <assert.h>
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#include "glxclient.h"
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#include "indirect.h"
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#include "indirect_vertex_array.h"
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/*****************************************************************************/
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@ -34,6 +34,7 @@
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#include "packrender.h"
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#include "packsingle.h"
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#include "indirect.h"
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#include <assert.h>
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@ -35,6 +35,7 @@
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*/
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#include "glxclient.h"
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#include "indirect.h"
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/*
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** Specify parameters that control the storage format of pixel arrays.
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@ -60,6 +60,7 @@
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*/
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#include "packrender.h"
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#include "indirect.h"
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/**
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* Send a large image to the server. If necessary, a buffer is allocated
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@ -39,6 +39,7 @@
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#include "glxclient.h"
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#include "packsingle.h"
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#include "glxextensions.h"
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#include "indirect.h"
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#include "indirect_vertex_array.h"
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/* Used for GL_ARB_transpose_matrix */
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@ -35,6 +35,7 @@
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*/
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#include "packsingle.h"
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#include "indirect.h"
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void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type,
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GLvoid *row, GLvoid *column, GLvoid *span)
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