galahad: add 'start' parameter to bind_sampler_states/views()

This commit is contained in:
Brian Paul 2012-08-09 20:59:44 -06:00
parent bd3733c0be
commit f3cc4990a0

View file

@ -182,26 +182,9 @@ galahad_context_create_sampler_state(struct pipe_context *_pipe,
}
static void
galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
if (num_samplers > PIPE_MAX_SAMPLERS) {
glhd_error("%u fragment samplers requested, "
"but only %u are permitted by API",
num_samplers, PIPE_MAX_SAMPLERS);
}
pipe->bind_fragment_sampler_states(pipe,
num_samplers,
samplers);
}
static void
galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
galahad_context_bind_sampler_states(struct pipe_context *_pipe,
unsigned shader,
unsigned start,
unsigned num_samplers,
void **samplers)
{
@ -209,16 +192,42 @@ galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
struct pipe_context *pipe = glhd_pipe->pipe;
if (num_samplers > PIPE_MAX_SAMPLERS) {
glhd_error("%u vertex samplers requested, "
glhd_error("%u samplers requested, "
"but only %u are permitted by API",
num_samplers, PIPE_MAX_SAMPLERS);
}
pipe->bind_vertex_sampler_states(pipe,
num_samplers,
samplers);
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers);
break;
case PIPE_SHADER_FRAGMENT:
pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers);
break;
default:
assert(0);
}
}
static void
galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX,
0, num_samplers, samplers);
}
static void
galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT,
0, num_samplers, samplers);
}
static void
galahad_context_delete_sampler_state(struct pipe_context *_pipe,
void *sampler)
@ -558,9 +567,11 @@ galahad_context_set_viewport_state(struct pipe_context *_pipe,
}
static void
galahad_context_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
galahad_context_set_sampler_views(struct pipe_context *_pipe,
unsigned shader,
unsigned start,
unsigned num,
struct pipe_sampler_view **_views)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
@ -577,32 +588,37 @@ galahad_context_set_fragment_sampler_views(struct pipe_context *_pipe,
views = unwrapped_views;
}
pipe->set_fragment_sampler_views(pipe, num, views);
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->set_vertex_sampler_views(pipe, num, views);
break;
case PIPE_SHADER_FRAGMENT:
pipe->set_fragment_sampler_views(pipe, num, views);
break;
default:
assert(0);
}
}
static void
galahad_context_set_vertex_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
unsigned num,
struct pipe_sampler_view **_views)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_view **views = NULL;
unsigned i;
if (_views) {
for (i = 0; i < num; i++)
unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]);
for (; i < Elements(unwrapped_views); i++)
unwrapped_views[i] = NULL;
views = unwrapped_views;
}
pipe->set_vertex_sampler_views(pipe, num, views);
galahad_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX,
0, num, _views);
}
static void
galahad_context_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
galahad_context_set_sampler_views(_pipe, PIPE_SHADER_FRAGMENT,
0, num, _views);
}
static void
galahad_context_set_vertex_buffers(struct pipe_context *_pipe,
unsigned num_buffers,