From f3caa303cf9b1efa3627fd3cd6912a0fbc5e71e7 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Fri, 3 Nov 2017 15:57:47 -0700 Subject: [PATCH] i965: Add stencil buffers to cache set regardless of stencil texturing We may access them as a texture using blorp regardless of whether or not stencil texturing is enabled. Reviewed-by: Kenneth Graunke Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 6830ba0d3be8df12572622839743c41b4f294825) --- src/mesa/drivers/dri/i965/brw_draw.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index ecd1d670d0d..c38ca4a5857 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -564,10 +564,8 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw) brw_render_cache_set_add_bo(brw, depth_irb->mt->bo); } - if (ctx->Extensions.ARB_stencil_texturing && - stencil_irb && brw->stencil_write_enabled) { + if (stencil_irb && brw->stencil_write_enabled) brw_render_cache_set_add_bo(brw, stencil_irb->mt->bo); - } for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { struct intel_renderbuffer *irb =