intel: Remove dead intel_format_to_rb_datatype.

This was for some of the old spans-related code that is now gone.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-09-21 10:38:03 +02:00
parent 9ba6f4733c
commit f3984fbe33
2 changed files with 0 additions and 52 deletions

View file

@ -42,8 +42,6 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
void intelSetTexBuffer2(__DRIcontext *pDRICtx,

View file

@ -3,56 +3,6 @@
#include "main/enums.h"
#include "main/formats.h"
/**
* Returns the renderbuffer DataType for a MESA_FORMAT.
*/
GLenum
intel_mesa_format_to_rb_datatype(gl_format format)
{
switch (format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_SARGB8:
case MESA_FORMAT_R8:
case MESA_FORMAT_GR88:
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_L8:
case MESA_FORMAT_AL88:
case MESA_FORMAT_RGB565:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_S8:
return GL_UNSIGNED_BYTE;
case MESA_FORMAT_R16:
case MESA_FORMAT_RG1616:
case MESA_FORMAT_Z16:
return GL_UNSIGNED_SHORT;
case MESA_FORMAT_X8_Z24:
return GL_UNSIGNED_INT;
case MESA_FORMAT_S8_Z24:
return GL_UNSIGNED_INT_24_8_EXT;
case MESA_FORMAT_RGBA_FLOAT32:
case MESA_FORMAT_RG_FLOAT32:
case MESA_FORMAT_R_FLOAT32:
case MESA_FORMAT_INTENSITY_FLOAT32:
case MESA_FORMAT_LUMINANCE_FLOAT32:
case MESA_FORMAT_ALPHA_FLOAT32:
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
return GL_FLOAT;
/* The core depthstencil wrappers demand this. */
case MESA_FORMAT_Z32_FLOAT_X24S8:
return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
default:
/* Unsupported format. We may hit this when people ask for FBO-incomplete
* formats.
*/
return GL_NONE;
}
}
int intel_compressed_num_bytes(GLuint mesaFormat)
{
GLuint bw, bh;