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intel: Remove dead intel_format_to_rb_datatype.
This was for some of the old spans-related code that is now gone. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 0 additions and 52 deletions
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@ -42,8 +42,6 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
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void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
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GLenum intel_mesa_format_to_rb_datatype(gl_format format);
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void intelSetTexBuffer(__DRIcontext *pDRICtx,
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GLint target, __DRIdrawable *pDraw);
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void intelSetTexBuffer2(__DRIcontext *pDRICtx,
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@ -3,56 +3,6 @@
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#include "main/enums.h"
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#include "main/formats.h"
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/**
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* Returns the renderbuffer DataType for a MESA_FORMAT.
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*/
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GLenum
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intel_mesa_format_to_rb_datatype(gl_format format)
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{
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switch (format) {
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case MESA_FORMAT_ARGB8888:
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case MESA_FORMAT_XRGB8888:
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case MESA_FORMAT_SARGB8:
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case MESA_FORMAT_R8:
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case MESA_FORMAT_GR88:
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case MESA_FORMAT_A8:
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case MESA_FORMAT_I8:
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case MESA_FORMAT_L8:
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case MESA_FORMAT_AL88:
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case MESA_FORMAT_RGB565:
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case MESA_FORMAT_ARGB1555:
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case MESA_FORMAT_ARGB4444:
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case MESA_FORMAT_S8:
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return GL_UNSIGNED_BYTE;
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case MESA_FORMAT_R16:
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case MESA_FORMAT_RG1616:
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case MESA_FORMAT_Z16:
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return GL_UNSIGNED_SHORT;
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case MESA_FORMAT_X8_Z24:
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return GL_UNSIGNED_INT;
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case MESA_FORMAT_S8_Z24:
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return GL_UNSIGNED_INT_24_8_EXT;
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case MESA_FORMAT_RGBA_FLOAT32:
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case MESA_FORMAT_RG_FLOAT32:
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case MESA_FORMAT_R_FLOAT32:
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case MESA_FORMAT_INTENSITY_FLOAT32:
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case MESA_FORMAT_LUMINANCE_FLOAT32:
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case MESA_FORMAT_ALPHA_FLOAT32:
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case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
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return GL_FLOAT;
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/* The core depthstencil wrappers demand this. */
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case MESA_FORMAT_Z32_FLOAT_X24S8:
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return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
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default:
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/* Unsupported format. We may hit this when people ask for FBO-incomplete
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* formats.
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*/
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return GL_NONE;
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}
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}
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int intel_compressed_num_bytes(GLuint mesaFormat)
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{
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GLuint bw, bh;
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