Start removing old driver funcs like ColorMask, ClearColor, etc.

This commit is contained in:
Brian 2007-10-31 14:49:46 -06:00
parent 4a13a550e0
commit f36372f0b2
4 changed files with 34 additions and 129 deletions

View file

@ -1523,9 +1523,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
XMesaContext c;
GLcontext *mesaCtx;
struct dd_function_table functions;
#if 0
TNLcontext *tnl;
#endif
if (firstTime) {
_glthread_INIT_MUTEX(_xmesa_lock);

View file

@ -101,99 +101,10 @@ finish_or_flush( GLcontext *ctx )
_glthread_UNLOCK_MUTEX(_xmesa_lock);
}
#endif
abort();
}
static void
clear_index( GLcontext *ctx, GLuint index )
{
if (ctx->DrawBuffer->Name == 0) {
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
xmesa->clearpixel = (unsigned long) index;
XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index );
}
}
static void
clear_color( GLcontext *ctx, const GLfloat color[4] )
{
if (ctx->DrawBuffer->Name == 0) {
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
xmesa->clearpixel = xmesa_color_to_pixel( ctx,
xmesa->clearcolor[0],
xmesa->clearcolor[1],
xmesa->clearcolor[2],
xmesa->clearcolor[3],
xmesa->xm_visual->undithered_pf );
_glthread_LOCK_MUTEX(_xmesa_lock);
XMesaSetForeground( xmesa->display, xmbuf->cleargc,
xmesa->clearpixel );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
}
}
/* Set index mask ala glIndexMask */
static void
index_mask( GLcontext *ctx, GLuint mask )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
/* not sure this conditional is really needed */
if (xmbuf->backxrb && xmbuf->backxrb->pixmap) {
unsigned long m;
if (mask==0xffffffff) {
m = ((unsigned long)~0L);
}
else {
m = (unsigned long) mask;
}
XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
}
}
/* Implements glColorMask() */
static void
color_mask(GLcontext *ctx,
GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf;
const int xclass = xmesa->xm_visual->mesa_visual.visualType;
(void) amask;
if (ctx->DrawBuffer->Name != 0)
return;
xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
unsigned long m;
if (rmask && gmask && bmask) {
m = ((unsigned long)~0L);
}
else {
m = 0;
if (rmask) m |= GET_REDMASK(xmesa->xm_visual);
if (gmask) m |= GET_GREENMASK(xmesa->xm_visual);
if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual);
}
XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
}
}
/**********************************************************************/
/*** glClear implementations ***/
/**********************************************************************/
@ -204,7 +115,7 @@ color_mask(GLcontext *ctx,
*/
static void
clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
GLint x, GLint y, GLint width, GLint height, GLuint value)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
@ -216,6 +127,8 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
assert(xrb->pixmap);
assert(xmbuf->cleargc);
XMesaSetForeground( xmesa->display, xmbuf->cleargc, value );
XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
x, xrb->St.Base.Height - y - height,
width, height );
@ -224,7 +137,7 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height )
GLint x, GLint y, GLint width, GLint height, GLuint value )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
GLint i;
@ -237,7 +150,7 @@ clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height )
GLint x, GLint y, GLint width, GLint height, GLuint value )
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
GLint i;
@ -258,20 +171,19 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
GLint x, GLint y, GLint width, GLint height, GLuint value)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
GLuint pixel = (GLuint) xmesa->clearpixel;
GLint i, j;
if (xmesa->swapbytes) {
pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
value = ((value >> 8) & 0x00ff) | ((value << 8) & 0xff00);
}
for (j = 0; j < height; j++) {
GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
for (i = 0; i < width; i++) {
ptr2[i] = pixel;
ptr2[i] = value;
}
}
}
@ -280,12 +192,11 @@ clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
/* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
static void
clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
GLint x, GLint y, GLint width, GLint height, GLuint value)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const GLubyte r = xmesa->clearcolor[0];
const GLubyte g = xmesa->clearcolor[1];
const GLubyte b = xmesa->clearcolor[2];
const GLubyte r = (value ) & 0xff;
const GLubyte g = (value >> 8) & 0xff;
const GLubyte b = (value >> 16) & 0xff;
if (r == g && g == b) {
/* same value for all three components (gray) */
@ -313,33 +224,32 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
GLint x, GLint y, GLint width, GLint height, GLuint value)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
register GLuint pixel = (GLuint) xmesa->clearpixel;
if (!xrb->ximage)
return;
if (xmesa->swapbytes) {
pixel = ((pixel >> 24) & 0x000000ff)
| ((pixel >> 8) & 0x0000ff00)
| ((pixel << 8) & 0x00ff0000)
| ((pixel << 24) & 0xff000000);
value = ((value >> 24) & 0x000000ff)
| ((value >> 8) & 0x0000ff00)
| ((value << 8) & 0x00ff0000)
| ((value << 24) & 0xff000000);
}
if (width == xrb->St.Base.Width && height == xrb->St.Base.Height) {
/* clearing whole buffer */
const GLuint n = xrb->St.Base.Width * xrb->St.Base.Height;
GLuint *ptr4 = (GLuint *) xrb->ximage->data;
if (pixel == 0) {
if (value == 0) {
/* common case */
_mesa_memset(ptr4, pixel, 4 * n);
_mesa_memset(ptr4, value, 4 * n);
}
else {
GLuint i;
for (i = 0; i < n; i++)
ptr4[i] = pixel;
ptr4[i] = value;
}
}
else {
@ -348,7 +258,7 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
for (j = 0; j < height; j++) {
GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
for (i = 0; i < width; i++) {
ptr4[i] = pixel;
ptr4[i] = value;
}
}
}
@ -357,9 +267,8 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
static void
clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height)
GLint x, GLint y, GLint width, GLint height, GLuint value)
{
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaImage *img = xrb->ximage;
GLint i, j;
@ -367,7 +276,7 @@ clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
y = YFLIP(xrb, y);
for (j = 0; j < height; j++) {
for (i = 0; i < width; i++) {
XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
XMesaPutPixel(img, x+i, y-j, value);
}
}
}
@ -375,7 +284,7 @@ clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
void
xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
@ -394,7 +303,7 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
= ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
/* renderbuffer is not wrapped - great! */
b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height, value);
buffers &= ~BUFFER_BIT_FRONT_LEFT;
}
else {
@ -407,7 +316,7 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
= ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
if (b->backxrb == xmesa_renderbuffer(backRb)) {
/* renderbuffer is not wrapped - great! */
b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height, value);
buffers &= ~BUFFER_BIT_BACK_LEFT;
}
}
@ -786,12 +695,10 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->GetBufferSize = NULL; /* OBSOLETE */
driver->Flush = finish_or_flush;
driver->Finish = finish_or_flush;
driver->ClearIndex = clear_index;
driver->ClearColor = clear_color;
driver->IndexMask = index_mask;
driver->ColorMask = color_mask;
driver->Enable = enable;
#if 0
driver->Clear = xmesa_clear_buffers;
#endif
driver->Viewport = xmesa_viewport;
driver->TestProxyTexImage = test_proxy_teximage;
#if ENABLE_EXT_texure_compression_s3tc

View file

@ -236,12 +236,12 @@ xmesa_clear(struct pipe_context *pipe, struct pipe_surface *ps, GLuint value)
if (xrb && xrb->ximage) {
/* clearing back color buffer */
GET_CURRENT_CONTEXT(ctx);
xmesa_clear_buffers(ctx, BUFFER_BIT_BACK_LEFT);
xmesa_clear_buffers(ctx, BUFFER_BIT_BACK_LEFT, value);
}
else if (xrb && xrb->pixmap) {
/* clearing front color buffer */
GET_CURRENT_CONTEXT(ctx);
xmesa_clear_buffers(ctx, BUFFER_BIT_FRONT_LEFT);
xmesa_clear_buffers(ctx, BUFFER_BIT_FRONT_LEFT, value);
}
else {
/* clearing other buffer */

View file

@ -54,7 +54,8 @@ struct xmesa_renderbuffer;
/* Function pointer for clearing color buffers */
typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint x, GLint y, GLint width, GLint height );
GLint x, GLint y, GLint width, GLint height,
GLuint value );
@ -585,7 +586,7 @@ extern void
xmesa_clear(struct pipe_context *pipe, struct pipe_surface *ps, GLuint value);
extern void
xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers);
xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value);
extern struct pipe_context *
xmesa_create_softpipe(XMesaContext xm);