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anv: fix GetPipelineExecutableStatistics for ray tracing pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Fixes:e104555851("anv: Compile ray-tracing shaders") Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18013> (cherry picked from commitd0e8f21100)
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2 changed files with 9 additions and 1 deletions
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@ -12028,7 +12028,7 @@
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"description": "anv: fix GetPipelineExecutableStatistics for ray tracing pipelines",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "e10455585115d502702a3f642dfd386d0c7a0c69"
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},
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@ -3056,6 +3056,14 @@ VkResult anv_GetPipelineExecutableStatisticsKHR(
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prog_data = anv_pipeline_to_compute(pipeline)->cs->prog_data;
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break;
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}
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case ANV_PIPELINE_RAY_TRACING: {
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struct anv_shader_bin **shader =
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util_dynarray_element(&anv_pipeline_to_ray_tracing(pipeline)->shaders,
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struct anv_shader_bin *,
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pExecutableInfo->executableIndex);
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prog_data = (*shader)->prog_data;
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break;
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}
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default:
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unreachable("invalid pipeline type");
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}
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