st/xorg: add code to render textured quads for composite acceleration

This commit is contained in:
Zack Rusin 2009-08-28 17:19:23 -04:00
parent 9ccbadb22d
commit f315c0128b
3 changed files with 79 additions and 7 deletions

View file

@ -2,9 +2,10 @@
#include "xorg_exa_tgsi.h"
#include <cso_cache/cso_context.h>
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
#include <pipe/p_inlines.h>
#include "pipe/p_inlines.h"
struct xorg_composite_blend {
int op:8;
@ -75,19 +76,80 @@ blend_for_op(int op)
return xorg_blends[BLEND_OP_OVER];
}
static void
draw_texture(struct exa_context *exa)
static struct pipe_buffer *
setup_vertex_data_tex(struct exa_context *ctx,
float x0, float y0, float x1, float y1,
float x2, float y2, float x3, float y3,
float s0, float t0, float s1, float t1,
float z)
{
#if 0
ctx->vertices[0][0][0] = x0;
ctx->vertices[0][0][1] = y0;
ctx->vertices[0][0][2] = z;
ctx->vertices[0][1][0] = s0; /*s*/
ctx->vertices[0][1][1] = t0; /*t*/
ctx->vertices[1][0][0] = x1;
ctx->vertices[1][0][1] = y1;
ctx->vertices[1][0][2] = z;
ctx->vertices[1][1][0] = s1; /*s*/
ctx->vertices[1][1][1] = t0; /*t*/
ctx->vertices[2][0][0] = x2;
ctx->vertices[2][0][1] = y2;
ctx->vertices[2][0][2] = z;
ctx->vertices[2][1][0] = s1;
ctx->vertices[2][1][1] = t1;
ctx->vertices[3][0][0] = x3;
ctx->vertices[3][0][1] = y3;
ctx->vertices[3][0][2] = z;
ctx->vertices[3][1][0] = s0;
ctx->vertices[3][1][1] = t1;
return pipe_user_buffer_create(ctx->ctx->screen,
ctx->vertices,
sizeof(ctx->vertices));
}
static void
draw_texture(struct exa_context *exa,
struct pipe_texture *tex,
float x1offset, float y1offset,
float x2offset, float y2offset,
float x1, float y1,
float x2, float y2,
float x3, float y3,
float x4, float y4)
{
struct pipe_context *pipe = exa->ctx;
struct pipe_buffer *buf;
float s0, t0, s1, t1;
assert(tex->width[0] != 0);
assert(tex->height[0] != 0);
s0 = x1offset / tex->width[0];
s1 = x2offset / tex->width[0];
t0 = y1offset / tex->height[0];
t1 = y2offset / tex->height[0];
/* draw quad */
buf = setup_vertex_data_tex(exa, x1, y1, x2, y2, x3, y3, x4, y4,
s0, t0, s1, t1, 0.0f);
if (buf) {
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
2); /* attribs/vert */
pipe_buffer_reference(&buf, NULL);
pipe_buffer_reference(&buf,
NULL);
}
#endif
cso_restore_vertex_shader(exa->cso);
}
boolean xorg_composite_accelerated(int op,

View file

@ -563,6 +563,7 @@ xorg_exa_init(ScrnInfoPtr pScrn)
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa;
ExaDriverPtr pExa;
int i;
exa = xcalloc(1, sizeof(struct exa_context));
if (!exa)
@ -614,6 +615,13 @@ xorg_exa_init(ScrnInfoPtr pScrn)
/* Share context with DRI */
ms->ctx = exa->ctx;
/* common vertex data setup */
for (i = 0; i < 4; ++i) {
exa->vertices[i][0][3] = 1.0f; /* w */
exa->vertices[i][1][2] = 0.0f; /* r */
exa->vertices[i][1][3] = 1.0f; /* q */
}
exa->cso = cso_create_context(exa->ctx);
exa->shaders = xorg_shaders_create(exa);

View file

@ -18,6 +18,8 @@ struct exa_context
struct pipe_constant_buffer vs_const_buffer;
struct pipe_constant_buffer fs_const_buffer;
float vertices[4][2][4];
};